Music Trivia Game Development - React Native
Budget: $250 – $750 USD
React Native Developer – Trivia Music Game (Pass & Play)
We’re looking for a React Native developer to implement a pass-and-play music trivia game for iOS and Android.
This is a pure execution task: the full scope, logic, and UX flows are already defined.
Fixed budget: €300–500
--------------------------------------------------
PROJECT OVERVIEW
The app is an offline, single-device trivia game designed for musicians, crew members, and friends, typically played backstage or while traveling.
Key characteristics:
- Pass-and-play (one device)
- No accounts
- No backend
- No online multiplayer
- Portrait orientation only
--------------------------------------------------
SCOPE OF WORK
You will implement the following screens and logic:
- Game Setup
- Lite vs Pro behavior
- Players, game length, timer, question level
- Player Names screen
- Optional name entry
- No validation, no accounts
- Category Dice
- Button-based roll / stop logic
- Question Screen
- Multiple choice + True/False
- Timer logic
- Visual feedback
- Game Board
- Player progress
- Category badges
- Pass-to-next-player flow
- Upgrade to Pro
- Single in-app purchase
- Bottom sheet/modal (no full-screen paywall)
All flows and behaviors are fully specified in written documents.
--------------------------------------------------
WHAT IS PROVIDED
- Complete technical scope
- Detailed developer specifications per screen
- Clear UX rules and game logic
- Question content provided separately (no content creation required)
You are not expected to:
- design game mechanics
- invent UX
- create content
- redesign flows
--------------------------------------------------
OUT OF SCOPE
- Backend development
- Online multiplayer
- Accounts or profiles
- Statistics or analytics
- AI-generated content
- Complex monetization systems (subscriptions, pricing tests, paywalls)
--------------------------------------------------
TECH REQUIREMENTS
- React Native
- iOS + Android support
- Local state management
- Basic in-app purchase implementation (1 SKU)
- Clean, readable code (no over-engineering)
--------------------------------------------------
TIMELINE
- 8–10 days for implementation
- No rush delivery required
- Scope is fixed and well-defined
--------------------------------------------------
BUDGET
- Fixed budget: €400–500
- Scope is locked
- No extras or feature additions expected
If scope changes, budget will be discussed separately.
--------------------------------------------------
WHO THIS IS FOR
This project is ideal if you:
- like well-defined scopes
- prefer execution over ideation
- are comfortable following specs precisely
- want a short, contained project
--------------------------------------------------
HOW TO APPLY
Please include:
- A brief introduction
- Relevant React Native projects
- Confirmation that you’re comfortable working with a fixed scope and budget
--------------------------------------------------
IMPORTANT
Creative reinterpretation is not required.
Accuracy and adherence to the provided scope are the priority.
We’re looking for a React Native developer to implement a pass-and-play music trivia game for iOS and Android.
This is a pure execution task: the full scope, logic, and UX flows are already defined.
Fixed budget: €300–500
--------------------------------------------------
PROJECT OVERVIEW
The app is an offline, single-device trivia game designed for musicians, crew members, and friends, typically played backstage or while traveling.
Key characteristics:
- Pass-and-play (one device)
- No accounts
- No backend
- No online multiplayer
- Portrait orientation only
--------------------------------------------------
SCOPE OF WORK
You will implement the following screens and logic:
- Game Setup
- Lite vs Pro behavior
- Players, game length, timer, question level
- Player Names screen
- Optional name entry
- No validation, no accounts
- Category Dice
- Button-based roll / stop logic
- Question Screen
- Multiple choice + True/False
- Timer logic
- Visual feedback
- Game Board
- Player progress
- Category badges
- Pass-to-next-player flow
- Upgrade to Pro
- Single in-app purchase
- Bottom sheet/modal (no full-screen paywall)
All flows and behaviors are fully specified in written documents.
--------------------------------------------------
WHAT IS PROVIDED
- Complete technical scope
- Detailed developer specifications per screen
- Clear UX rules and game logic
- Question content provided separately (no content creation required)
You are not expected to:
- design game mechanics
- invent UX
- create content
- redesign flows
--------------------------------------------------
OUT OF SCOPE
- Backend development
- Online multiplayer
- Accounts or profiles
- Statistics or analytics
- AI-generated content
- Complex monetization systems (subscriptions, pricing tests, paywalls)
--------------------------------------------------
TECH REQUIREMENTS
- React Native
- iOS + Android support
- Local state management
- Basic in-app purchase implementation (1 SKU)
- Clean, readable code (no over-engineering)
--------------------------------------------------
TIMELINE
- 8–10 days for implementation
- No rush delivery required
- Scope is fixed and well-defined
--------------------------------------------------
BUDGET
- Fixed budget: €400–500
- Scope is locked
- No extras or feature additions expected
If scope changes, budget will be discussed separately.
--------------------------------------------------
WHO THIS IS FOR
This project is ideal if you:
- like well-defined scopes
- prefer execution over ideation
- are comfortable following specs precisely
- want a short, contained project
--------------------------------------------------
HOW TO APPLY
Please include:
- A brief introduction
- Relevant React Native projects
- Confirmation that you’re comfortable working with a fixed scope and budget
--------------------------------------------------
IMPORTANT
Creative reinterpretation is not required.
Accuracy and adherence to the provided scope are the priority.