Python developer for Blender rendering
Budget: $15 – $25 USD
The job is to replace the conventional rendering equation in Blender for intensity transform by a new rendering equation for polarization transform. The new rendering equation is already written.
To do this, we need to get access to many variables in Blender, such as the incident ray vector, reflected ray vector, surface normal vector of each iteration. We believe this has to be done by python programing in Blender. One has to know the Blender interface functions and how to call them with Python commands.
Please list any questions you may have, we're looking forward to working with you. Thanks!
To do this, we need to get access to many variables in Blender, such as the incident ray vector, reflected ray vector, surface normal vector of each iteration. We believe this has to be done by python programing in Blender. One has to know the Blender interface functions and how to call them with Python commands.
Please list any questions you may have, we're looking forward to working with you. Thanks!