MMORPG Automation Macro -- 2
Budget: $30 – $250 USD
I'm looking for a skilled developer to create a comprehensive macro for an MMORPG on PC. The macro should perform the following actions:
- Automated farming: Efficiently gather resources and items.
- Skill rotation: Execute optimal skill sequences for maximum effectiveness.
- Auto-healing: Automatically heal during battles to sustain health.
Ideal skills and experience:
- Experience with MMORPGs and understanding of game mechanics.
- Proficiency in macro development and scripting.
- Familiarity with anti-cheat systems to ensure the macro is undetectable.
Please provide examples of similar work done and ensure the macro is customizable for different scenarios.
I would like to request a game macro project.
The goal is to use YOLO to detect in-game objects (monsters), and when a monster enters a certain range, the macro should trigger a skill. Additionally, the macro should be able to recognize the character's position (represented by a yellow dot) on the mini-map, and when the character reaches a specific location, it should perform a predefined action.
Can you develop this kind of macro?
Game is Mapleland(Mapleworld)
- Automated farming: Efficiently gather resources and items.
- Skill rotation: Execute optimal skill sequences for maximum effectiveness.
- Auto-healing: Automatically heal during battles to sustain health.
Ideal skills and experience:
- Experience with MMORPGs and understanding of game mechanics.
- Proficiency in macro development and scripting.
- Familiarity with anti-cheat systems to ensure the macro is undetectable.
Please provide examples of similar work done and ensure the macro is customizable for different scenarios.
I would like to request a game macro project.
The goal is to use YOLO to detect in-game objects (monsters), and when a monster enters a certain range, the macro should trigger a skill. Additionally, the macro should be able to recognize the character's position (represented by a yellow dot) on the mini-map, and when the character reaches a specific location, it should perform a predefined action.
Can you develop this kind of macro?
Game is Mapleland(Mapleworld)