Develop a first iteration of a game to deploy to Apple and Google Play -- 2
Budget: $250 – $750 AUD
This is a mobile app that I need the source code for. I am just strapped for time or I would do it myself.
User stories
As a player
Select wind direction from 1 of 16
To place player
As a player
Press start
To start turn
As a player
Player tilts mobile to move player along wind direction
To get to the center
As the game
Adjust resistance
To make it harder for player when they drift slightly to either side
As the player
Random number of rain between 1 to 6 is generated
So player can carry to the center or Dam
As the game
Remove rain based on percentage off target
To determine how much rain dumped into dam
As the game
Award points to the player
To determine if player has won
Don't worry about graphics. Create a radar like spider web called a radar grid in Excel if you need to know. Place random rain generator at set points, one per direction. That is like a mountain along that direction. Vary it per direction.
It must be done using Python and Kivy so that it can be deployed to mobile and via Apple and Google Play.
User stories
As a player
Select wind direction from 1 of 16
To place player
As a player
Press start
To start turn
As a player
Player tilts mobile to move player along wind direction
To get to the center
As the game
Adjust resistance
To make it harder for player when they drift slightly to either side
As the player
Random number of rain between 1 to 6 is generated
So player can carry to the center or Dam
As the game
Remove rain based on percentage off target
To determine how much rain dumped into dam
As the game
Award points to the player
To determine if player has won
Don't worry about graphics. Create a radar like spider web called a radar grid in Excel if you need to know. Place random rain generator at set points, one per direction. That is like a mountain along that direction. Vary it per direction.
It must be done using Python and Kivy so that it can be deployed to mobile and via Apple and Google Play.