Develop a first iteration of a game to deploy to Apple and Google Play -- 2

Job ID: 35990591

Budget: $250 – $750 AUD

This is a mobile app that I need the source code for. I am just strapped for time or I would do it myself.
User stories

As a player
Select wind direction from 1 of 16
To place player

As a player
Press start
To start turn

As a player
Player tilts mobile to move player along wind direction
To get to the center

As the game
Adjust resistance
To make it harder for player when they drift slightly to either side

As the player
Random number of rain between 1 to 6 is generated
So player can carry to the center or Dam

As the game
Remove rain based on percentage off target
To determine how much rain dumped into dam

As the game
Award points to the player
To determine if player has won

Don't worry about graphics. Create a radar like spider web called a radar grid in Excel if you need to know. Place random rain generator at set points, one per direction. That is like a mountain along that direction. Vary it per direction.

It must be done using Python and Kivy so that it can be deployed to mobile and via Apple and Google Play.