Blackjack Card Counting Software -- 2
Budget: $750 – $1,500 CAD
I need a Windows-based program that calculates the real-time probability of the remaining cards in a multi-deck Blackjack shoe and displays the current count. Blackjack is the first and only focus for this release.
Core requirements
• Read the flow of dealt cards (manual entry is fine for the first build; I’m open to later camera or shoe-interface integration)
• Maintain an up-to-date deck composition model and show the true count after each hand
• Present the exact probabilities of drawing key cards (e.g., any ten-value, ace, or player-defined rank)
• Clean, lightweight UI that refreshes instantly and runs natively on Windows 10/11
Card-counting method
I skipped the specific system earlier because I’m flexible: Hi-Lo, KO, Omega II, or another strategy you can justify are all acceptable as long as you explain the math behind it and let me switch systems in settings.
Deliverables
1. Functional Windows executable with installer
2. Well-commented source code (Python, C#, or C++—use the language you know best)
3. Brief user guide covering setup, workflow, and interpreting the stats
4. Unit tests or sample hand logs proving the accuracy of the counts and probability output
Preferred profile
You have built casino or card-simulation tools before and can speak to edge cases such as shuffle inserts, penetration percentages, and multiple players at the table.
Timeline is flexible enough for a solid, dependable build, but please outline milestones: algorithm design, prototype, UI polish, and final hand-off. Let’s create a reliable advantage-calculation tool together.
Core requirements
• Read the flow of dealt cards (manual entry is fine for the first build; I’m open to later camera or shoe-interface integration)
• Maintain an up-to-date deck composition model and show the true count after each hand
• Present the exact probabilities of drawing key cards (e.g., any ten-value, ace, or player-defined rank)
• Clean, lightweight UI that refreshes instantly and runs natively on Windows 10/11
Card-counting method
I skipped the specific system earlier because I’m flexible: Hi-Lo, KO, Omega II, or another strategy you can justify are all acceptable as long as you explain the math behind it and let me switch systems in settings.
Deliverables
1. Functional Windows executable with installer
2. Well-commented source code (Python, C#, or C++—use the language you know best)
3. Brief user guide covering setup, workflow, and interpreting the stats
4. Unit tests or sample hand logs proving the accuracy of the counts and probability output
Preferred profile
You have built casino or card-simulation tools before and can speak to edge cases such as shuffle inserts, penetration percentages, and multiple players at the table.
Timeline is flexible enough for a solid, dependable build, but please outline milestones: algorithm design, prototype, UI polish, and final hand-off. Let’s create a reliable advantage-calculation tool together.