Pixel Art Character Sprites -- 2
Budget: €8 – €30 EUR
I’m building a 2D progression game where the player evolves from the Stone Age to the Modern World. I need a complete asset pack including characters, animations, buildings, tools, tiles, UI, and VFX.
Scope of Work
Create the following assets in a consistent art style:
1. Characters & Animations (~180 sprite sheets)
• Player + NPCs across 6 eras
• Animations: idle, walk, run, attack, use tool, carry, death
2. Tools & Weapons (~60 assets)
• Icons + in‑hand sprites
• Stone → Bronze → Iron → Medieval → Industrial → Modern
3. Buildings (~90 assets)
• 15 buildings per era
• Each with 3–5 construction stages + idle animation
4. Machines & Production Structures (~36 assets)
• Kilns, forges, mills, steam engines, assembly lines, etc.
5. Vehicles (~24 assets)
• Rafts → chariots → wagons → trains → cars → planes
6. Tilesets (~120 tiles)
• 6 biomes (forest, desert, jungle, tundra, savanna, mountains)
7. Items & Resources (~100 icons)
• Materials, food, crafting items, trade goods
8. UI Elements (~40 assets)
• Inventory, crafting menu, tech tree icons, buttons
9. VFX (~20 sprite sheets)
• Fire, smoke, sparks, weather, explosions, electricity
Total Assets: ~670
Requirements
• Clean, consistent 2D art
• PNG + source files (PSD/Aseprite)
• Organized folders + naming conventions
• Experience with sprite sheets and game‑ready assets
What to Include in Your Bid
• Portfolio
• Timeline
• Price for full package
• Tools you use
Scope of Work
Create the following assets in a consistent art style:
1. Characters & Animations (~180 sprite sheets)
• Player + NPCs across 6 eras
• Animations: idle, walk, run, attack, use tool, carry, death
2. Tools & Weapons (~60 assets)
• Icons + in‑hand sprites
• Stone → Bronze → Iron → Medieval → Industrial → Modern
3. Buildings (~90 assets)
• 15 buildings per era
• Each with 3–5 construction stages + idle animation
4. Machines & Production Structures (~36 assets)
• Kilns, forges, mills, steam engines, assembly lines, etc.
5. Vehicles (~24 assets)
• Rafts → chariots → wagons → trains → cars → planes
6. Tilesets (~120 tiles)
• 6 biomes (forest, desert, jungle, tundra, savanna, mountains)
7. Items & Resources (~100 icons)
• Materials, food, crafting items, trade goods
8. UI Elements (~40 assets)
• Inventory, crafting menu, tech tree icons, buttons
9. VFX (~20 sprite sheets)
• Fire, smoke, sparks, weather, explosions, electricity
Total Assets: ~670
Requirements
• Clean, consistent 2D art
• PNG + source files (PSD/Aseprite)
• Organized folders + naming conventions
• Experience with sprite sheets and game‑ready assets
What to Include in Your Bid
• Portfolio
• Timeline
• Price for full package
• Tools you use
Related categories:
Game Design
Animation
Game Development
2D Animation
2D Game Art
Visual Design
Game UI
Pixel Art