Set up MMO server on Linux + compile Unity client (possible future bug support) -- 4

Job ID: 39695043

Budget: $250 – $750 USD

before read, please check if you can follow steps and install this game:
https://www.youtube.com/watch?v=w-Qo31Xd7VI

Client: https://disk.yandex.ru/d/XhDR3bU3w5VTpQ
Server: https://disk.yandex.ru/d/yNFL9v4u6VAwyQ

Hi, I’m looking for a developer experienced in:

Unity (to open & compile a game client, solve issues with duplicate libraries, dependency managers, UI packages, etc.)
Linux (preferably CentOS, to compile a server using make and configure startup scripts)
MySQL (to import a provided schema and set up the database for the game to run)

This is a full MMO project (client + server source code provided, public release from a developer forum) with documentation, but it needs some fixes — mainly Unity package issues and building the server binaries.

What I need now
Compile the server and have it running on my VPS (I can provide a fresh CentOS server with SSH access).

Clean up the Unity client project (fix duplicate DLL conflicts, dependency manager issues, UI packages) so it’s ready to build.

Adjust the connection scripts with my VPS IP and configured ports.

Properly import the database into MySQL and update credentials in config files.

Nice to have
A small text file or notes with steps taken (dependencies installed, how to compile or restart server).

Possibility of future small paid work to fix bugs or make adjustments.

Happy to discuss small additional payments if we run into minor issues or you help fix bugs later.

Preference
Spanish or English.
I value clear communication and seeing screenshots / logs of progress.
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