Decorative Minecraft Uranium Mine Build -- 2
Budget: $10 – $30 USD
I’m putting together a showcase world in Minecraft 1.21.1 and I want the centre-piece to be a striking, fully decorated uranium mine. You’ll be working with the mods supplied in these links:
The finished world should feel immersive at first glance, with conveyor belts, reactors, warning signage and ambience that matches the glowing ore itself. Beyond looks, I also need a gameplay twist: whenever a player mines a uranium block, that vein must automatically regenerate one hour later. Whether you handle that with command blocks, a lightweight datapack or one of the listed mods is up to you—as long as it works reliably in single-player and survives server transfer.
Deliverables
• A world save (or schematic + modpack folder) containing the completed mine and surrounding area, ready to drop into Minecraft 1.21.1.
• Clear setup notes so I can load the build, install the exact mod versions above and confirm the one-hour ore respawn mechanic.
• A brief read-me explaining how the respawn timer is implemented in case I ever need to tweak it.
I’ll test by loading the world, removing a uranium block and waiting to see it regenerate after sixty minutes of real-time play; if it does, and the build looks as breathtaking as described, we’re done.
The finished world should feel immersive at first glance, with conveyor belts, reactors, warning signage and ambience that matches the glowing ore itself. Beyond looks, I also need a gameplay twist: whenever a player mines a uranium block, that vein must automatically regenerate one hour later. Whether you handle that with command blocks, a lightweight datapack or one of the listed mods is up to you—as long as it works reliably in single-player and survives server transfer.
Deliverables
• A world save (or schematic + modpack folder) containing the completed mine and surrounding area, ready to drop into Minecraft 1.21.1.
• Clear setup notes so I can load the build, install the exact mod versions above and confirm the one-hour ore respawn mechanic.
• A brief read-me explaining how the respawn timer is implemented in case I ever need to tweak it.
I’ll test by loading the world, removing a uranium block and waiting to see it regenerate after sixty minutes of real-time play; if it does, and the build looks as breathtaking as described, we’re done.
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