Advanced Blender Plug-In for Geometry Manipulation

Job ID: 38349481

Budget: $30 – $250 AUD

I'm in need of a talented Blender Plug-In developer who can create a custom, advanced plug-in. The plug-in will allow for the creation of customizable geometries directly onto the model's face.

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I would like to make a plug in for Blender with Phyton script. For creating geometry for edge angles, which lay on surface of face and close to related edge.
How it should work:
With installed plugin I go to edit mode of a selected model..
I choose several edges (or it can be selection of faces if it's more easy to count) and with F3 I activate my plugin.
It creates geometry numbers which shows the angle degree between faces and also positive and negative fold.
I created the plugin that does that and it has possibility to vary the font size, also text is attached to edge.. but orientation isn't right. Looks like its random. But I want those numbers to lay on the face.
It can lay on one face or another but it should be parralel to surface and aligned with edge.
Additionally it would be great if Solidify modifier apply to them by the script and I can vary its thickness in menu. And adjustment of font to be left in menu as it is now.
If you can make it so the text vary in size when edge is smaller, that would be awesome.
Thank you

Ideal candidates will have:
- Demonstrable experience in developing Blender plug-ins.
- Proven experience in creating advanced and deeply integrated tools.
- A deep understanding of geometry manipulation in 3D modeling.

When applying, please ensure you highlight relevant experience and projects you've worked on, as well as any specific details regarding your experience with Blender.
To prove you have read this description please refer to me as Fatty, not Sir
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