Helldivers 2 Network Packet Expert to help create a new method
Budget: $30 – $250 USD
I'm seeking a skilled network/data packet expert to assist with a project related to Helldivers 2 - a PC game. The main goal is to analyze, replay, and edit network packets.
Key Responsibilities:
- Analyzing: You should be able to understand the network packets created by the game and interpret their contents.
- Replaying: There is a need to simulate the packet's data in order to replay them.
- Editing: The ability to make changes to the packet data in a way that can be replayed in the game is crucial.
Ideal Skills and Experience:
- Proficiency in network packet analysis and manipulation
- Experience in dissecting and understanding network traffic
- Capability to simulate and replay packets
- Familiarity with multiplayer game mechanics
- Prior experience with game cheat development will be an advantage
Your expertise will be pivotal in this project and will potentially lead to a long-term collaboration on other projects we have in the works. We are a well known game boosting service provider and are looking to expand our available methods.
In theory, we should be able to capture the "match won" data packet that emits to the server what rewards were granted and to which player, and then replay this to make our game boosting services substantially faster in this game.
Please contact me with your bid to explain what I'm looking to have done, and how you think you can accomplish this and with which tools, we'll further discuss from there. Project funds would be paid into freelancer prior to any work starting once a freelancer is selected.
Key Responsibilities:
- Analyzing: You should be able to understand the network packets created by the game and interpret their contents.
- Replaying: There is a need to simulate the packet's data in order to replay them.
- Editing: The ability to make changes to the packet data in a way that can be replayed in the game is crucial.
Ideal Skills and Experience:
- Proficiency in network packet analysis and manipulation
- Experience in dissecting and understanding network traffic
- Capability to simulate and replay packets
- Familiarity with multiplayer game mechanics
- Prior experience with game cheat development will be an advantage
Your expertise will be pivotal in this project and will potentially lead to a long-term collaboration on other projects we have in the works. We are a well known game boosting service provider and are looking to expand our available methods.
In theory, we should be able to capture the "match won" data packet that emits to the server what rewards were granted and to which player, and then replay this to make our game boosting services substantially faster in this game.
Please contact me with your bid to explain what I'm looking to have done, and how you think you can accomplish this and with which tools, we'll further discuss from there. Project funds would be paid into freelancer prior to any work starting once a freelancer is selected.
Related categories:
Software Testing
Software Development
Game Development
Network Administration
Penetration Testing