Integrate Multi-Method App Payments
Budget: $30 – $250 USD
I need to expand my ride-sharing app by adding three seamless checkout options—Credit/Debit cards, PayPal, and Apple Pay/Google Pay. The flow has to feel native on both iOS and Android, pass the required compliance checks (PCI-DSS, Apple Pay entitlement, Google Pay tokenization), and settle funds into my existing merchant accounts.
Because I don’t want riders’ card data stored on our servers, the implementation must rely on gateway-side tokenization only. After every trip, the app should simply request a one-time charge; no vaulting or “save card for later” logic should appear in the UI.
You can pick the most efficient stack—Stripe, Braintree, PayPal SDKs, or another gateway—so long as it supports all three methods and offers clear sandbox credentials for testing. I expect:
• Fully wired front-end screens and callbacks for each provider
• Secure back-end endpoints that create the charge and return success/failure to the app
• Clear documentation and sample credentials so my team can reproduce the build and run end-to-end tests
Once test transactions succeed on both platforms and the code is merged into our Git repo, the job is done.
Because I don’t want riders’ card data stored on our servers, the implementation must rely on gateway-side tokenization only. After every trip, the app should simply request a one-time charge; no vaulting or “save card for later” logic should appear in the UI.
You can pick the most efficient stack—Stripe, Braintree, PayPal SDKs, or another gateway—so long as it supports all three methods and offers clear sandbox credentials for testing. I expect:
• Fully wired front-end screens and callbacks for each provider
• Secure back-end endpoints that create the charge and return success/failure to the app
• Clear documentation and sample credentials so my team can reproduce the build and run end-to-end tests
Once test transactions succeed on both platforms and the code is merged into our Git repo, the job is done.