3D animation using openGL
Budget: ₹12,500 – ₹37,500 INR
Below is the specification given by the coursework:
Export your objects from your modelling package (.blend) into the template graphics API code, and create an interactive animation to show an 'alive' scene. You will need to add an exploration camera (moves with keys or has a defined path – not static), simple
materials, lights and keystroke interactions to make your scene alive (e.g. changes in lights, wind, etc.).
**An exploration camera and lighting would be sufficient, don't add moving objects to the scene.**
*Any legacy code (immediate mode or OpenGL GL_ARB_compatibility extension) and external code or libraries will receive no credit towards your
overall mark.*
-If possible please provide stages of the files before completion as i have to push to github.
-I have attached links to the wetransfer for the required files: openGL template, .blend file and external materials used in the models, a render image just for clarity.
Export your objects from your modelling package (.blend) into the template graphics API code, and create an interactive animation to show an 'alive' scene. You will need to add an exploration camera (moves with keys or has a defined path – not static), simple
materials, lights and keystroke interactions to make your scene alive (e.g. changes in lights, wind, etc.).
**An exploration camera and lighting would be sufficient, don't add moving objects to the scene.**
*Any legacy code (immediate mode or OpenGL GL_ARB_compatibility extension) and external code or libraries will receive no credit towards your
overall mark.*
-If possible please provide stages of the files before completion as i have to push to github.
-I have attached links to the wetransfer for the required files: openGL template, .blend file and external materials used in the models, a render image just for clarity.