Physics-based Simulation Software in C# OpenGL
Budget: €5,000 – €10,000 EUR
I'm developing a simulation software using C# and OpenGL, which primarily focuses on physics and engineering simulations. The software needs to accurately simulate physical phenomena (that I master well and just need to put nicely in a software) and do so in a visually appealing way.
The software already exists in another language of code and I want to recode it in .Net C# with better 3D visualization et design
Key Requirements:
- Expertise in C# and OpenGL
- Prior experience in developing simulation software
- Strong understanding and experience with physics simulations
- Ability to create high-quality visuals within the simulation
The primary focus of this project is on the accuracy of the simulation and the visual quality. Therefore, a keen attention to detail and a strong commitment to quality are essential.
The software already exists in another language of code and I want to recode it in .Net C# with better 3D visualization et design
Key Requirements:
- Expertise in C# and OpenGL
- Prior experience in developing simulation software
- Strong understanding and experience with physics simulations
- Ability to create high-quality visuals within the simulation
The primary focus of this project is on the accuracy of the simulation and the visual quality. Therefore, a keen attention to detail and a strong commitment to quality are essential.