C++ and OpenGL Developer (CUDA)
Budget: $10 – $30 AUD
I have a project solution in Visual Studio, using C++ and OpenGL. Is a simulation of some geometric shapes and their movement in space, using gravity, collisions and friction. (This is provided) The project runs entirely on the CPU and I need someone to parallelize whatever can pe parallelized using CUDA or plane Compute Shaders. The project is not big.
Let me know, if you are interested
Let me know, if you are interested