OPEN SCENE GRAPH advice
Budget: $30 – $250 USD
i am building a real time render engine in opengl
from seeing the examples of openscenegraph. the graphics look so old and terrible.
is open scene graph good enough to use for modern opengl applications dealing with real time animations
i need high quality photorealistic graphics and so far not one example of openscenegraph shows photorealistic graphics.
Please advice me if i should use openscenegraph or just use visual studio and build from scratch
from seeing the examples of openscenegraph. the graphics look so old and terrible.
is open scene graph good enough to use for modern opengl applications dealing with real time animations
i need high quality photorealistic graphics and so far not one example of openscenegraph shows photorealistic graphics.
Please advice me if i should use openscenegraph or just use visual studio and build from scratch