Seeking a macOS developer (expert) in Xcode and releasing macOS apps to the Apple App Store
Budget: $30 – $250 USD
We have a desktop app that was built using Flutter.Dart. The original developers are no longer available and we are seeking someone to help us release the macOS version of the app into the Apple Store. The person will also help us get the app "signed" as well.
Basically, this particular project is small. We need:
1. To properly build the app in Xcode so that
we can submit it for review and approval
in the Apple App store. We have experience
submitting iOS apps to the Apple Store
but we are struggling to get the process
correct for a macOS app.
2. Once the app has been properly built in
Xcode and submitted for review, help
us answer any queries that the Apple
Review process may have.
We have submitted the app once but it was rejected because it is not built correctly via Xcode. We can build a local version of the app (.app) and it works fine but we cannot get the Xcode build version to work properly which is why it is getting rejected.
An expert macOS Xcode developer should be able to handle this effort with ease.
Basically, this particular project is small. We need:
1. To properly build the app in Xcode so that
we can submit it for review and approval
in the Apple App store. We have experience
submitting iOS apps to the Apple Store
but we are struggling to get the process
correct for a macOS app.
2. Once the app has been properly built in
Xcode and submitted for review, help
us answer any queries that the Apple
Review process may have.
We have submitted the app once but it was rejected because it is not built correctly via Xcode. We can build a local version of the app (.app) and it works fine but we cannot get the Xcode build version to work properly which is why it is getting rejected.
An expert macOS Xcode developer should be able to handle this effort with ease.