Bully TexMod UI Texture Fix read descriptin befor you big is the be shall belocked asi pay what you bid BUDGET 60 USD
Budget: $30 – $250 USD
BUDGET 60 USD texmod
i provide thebully game am looking for professional modders for the Bully game. I have an advanced PS1 PowerScript that should handle TexMod loading, but the game won’t load textures in-game. I need gaming modder expertise so we can mod Bully with custom textures. I can provide all the game files, the custom launcher, etc. Please only respond if you have experience modding textures in games with TexMod in the past.
I’ve already built an advanced PS1-style PowerScript and a custom launcher that should hand off TexMod loading, yet once the game boots none of the injected textures appear in-game. I need someone who has actually modded Bully—or any RenderWare-based title—through TexMod before and understands the quirks that keep replacement textures from streaming.
Here’s the core of what I’m after: I’m focusing strictly on User Interface textures and, more specifically, on tightening up the script layer that tells TexMod when and how to swap them. If you know how to debug scripts that chain-load TexMod, troubleshoot hash mismatches, or remap texture IDs buried inside .img archives, you’re exactly who I’m looking for. I can supply every asset you’ll need: base game files, my current launcher, the PowerScript, and the full set of UI textures waiting to be injected.
Because the goal is to get this running ASAP, quick turnaround is important. Once the textures are live and verified in-game I’ll mark the job complete, but I’ll also welcome your recommendations for future-proofing the script so other texture packs can be slotted in without rework.
Deliverables:
• Revised PowerScript (well-commented) that launches Bully and reliably feeds TexMod the UI texture package
• Any auxiliary configs or batch files required by the custom launcher
• A concise read-me outlining where to drop files and how to replicate the process on a fresh install
• Screenshots or short video proof showing the new UI assets active during gameplay
If you’ve solved similar TexMod texture loading issues before, especially via script customization, let’s move fast and get these UI graphics into the game.
budget 60
i provide thebully game am looking for professional modders for the Bully game. I have an advanced PS1 PowerScript that should handle TexMod loading, but the game won’t load textures in-game. I need gaming modder expertise so we can mod Bully with custom textures. I can provide all the game files, the custom launcher, etc. Please only respond if you have experience modding textures in games with TexMod in the past.
I’ve already built an advanced PS1-style PowerScript and a custom launcher that should hand off TexMod loading, yet once the game boots none of the injected textures appear in-game. I need someone who has actually modded Bully—or any RenderWare-based title—through TexMod before and understands the quirks that keep replacement textures from streaming.
Here’s the core of what I’m after: I’m focusing strictly on User Interface textures and, more specifically, on tightening up the script layer that tells TexMod when and how to swap them. If you know how to debug scripts that chain-load TexMod, troubleshoot hash mismatches, or remap texture IDs buried inside .img archives, you’re exactly who I’m looking for. I can supply every asset you’ll need: base game files, my current launcher, the PowerScript, and the full set of UI textures waiting to be injected.
Because the goal is to get this running ASAP, quick turnaround is important. Once the textures are live and verified in-game I’ll mark the job complete, but I’ll also welcome your recommendations for future-proofing the script so other texture packs can be slotted in without rework.
Deliverables:
• Revised PowerScript (well-commented) that launches Bully and reliably feeds TexMod the UI texture package
• Any auxiliary configs or batch files required by the custom launcher
• A concise read-me outlining where to drop files and how to replicate the process on a fresh install
• Screenshots or short video proof showing the new UI assets active during gameplay
If you’ve solved similar TexMod texture loading issues before, especially via script customization, let’s move fast and get these UI graphics into the game.
budget 60