Software development
Budget: $3,000 – $5,000 USD
Our request may seem misguided at first glance, but I am deliberately contacting you because I need a user interface that is as simple, intuitive and plastic as possible for my project.
That's why I decided to contact you as a game developer for our business project.
My company is providing a web based 2D designer which enables users to design rigid-foam inlay's for tools, packaging and so on. Users are able to draw basic shapes but they can create complex shapes by taking a photo of an object as well.
Our Designer put's some constraints to the customers draft in order to let them only design foam-inlay's that we really can produce for them. When a user want's to buy a foam-inlay, it's exported as a 2D dxf file from which we can produce the product on our CNC-mill.
You can try it out here: https://foam24.com/en/editor?fm24_projectid=-1
As the designer is quite old, limited and buggy we started to develop a 3D Designer which should have the same features as our old Designer, but in modern 3D.
Further it should be able to display several cases as our customers often put our inlay's into plastic- or aluminium-cases.
Our new approach provides a very simple user interface which dispay's and rotates the object automatically to a given perspective depending on the user interaction.
You can try it out here (in development): https://fm24api.com/app/index.html?config=foam24&project_id=d6abe43f-1dbe-40ef-b4ff-c536bb29cb23
The workflow from a users perspective is as follows:
1. Setup foam block (rectangular with option to give it round corners, bevels and to modify the outer shape or load it from a library)
Then for each required shape:
2. Draw a shape on the top surface of the foam block (or load it from shape library)
3. Give Shape a depth (CSG extrusion/substraction)
4. Rotate, move, resize shape
5. Save the project
There is a lot more to say about the project but to much for now.
We do not have setup a timeline but we want to finish the project within the upcoming 2 to 3 month
That's why I decided to contact you as a game developer for our business project.
My company is providing a web based 2D designer which enables users to design rigid-foam inlay's for tools, packaging and so on. Users are able to draw basic shapes but they can create complex shapes by taking a photo of an object as well.
Our Designer put's some constraints to the customers draft in order to let them only design foam-inlay's that we really can produce for them. When a user want's to buy a foam-inlay, it's exported as a 2D dxf file from which we can produce the product on our CNC-mill.
You can try it out here: https://foam24.com/en/editor?fm24_projectid=-1
As the designer is quite old, limited and buggy we started to develop a 3D Designer which should have the same features as our old Designer, but in modern 3D.
Further it should be able to display several cases as our customers often put our inlay's into plastic- or aluminium-cases.
Our new approach provides a very simple user interface which dispay's and rotates the object automatically to a given perspective depending on the user interaction.
You can try it out here (in development): https://fm24api.com/app/index.html?config=foam24&project_id=d6abe43f-1dbe-40ef-b4ff-c536bb29cb23
The workflow from a users perspective is as follows:
1. Setup foam block (rectangular with option to give it round corners, bevels and to modify the outer shape or load it from a library)
Then for each required shape:
2. Draw a shape on the top surface of the foam block (or load it from shape library)
3. Give Shape a depth (CSG extrusion/substraction)
4. Rotate, move, resize shape
5. Save the project
There is a lot more to say about the project but to much for now.
We do not have setup a timeline but we want to finish the project within the upcoming 2 to 3 month