Mobile game dev. - Unity
Budget: $30 – $250 USD
I'm looking for a talented dev./dev. team for my mobile game project.
I've got- UX flow, UX documentation, UI assets & full demo videos.
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Test project
This project is a small scale app to test & see how we work together to help me select the right team for the job of making the full game. I'll open a new project for the full game afterwards.
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Developer requirements for the full game:
- Android + iOS
- Full stack dev. with experience in Unity + FireBase with a minimum of two year dev work using these.
- Experience in building mobile game apps with a social layer (multiple user support), 2D graphic layout placement adapted to different screen sizes & code animations.
- Write architecturally efficient code adapted to future change and scale up.
- Open to a code review from time to time.
- Experience in working in agile methodology (Sprints, Pre-Plan meetings, Milestones deliverables, Code review) utilizing tools such as JIRA and Miro.
- Experience in mobile app stores requirements and approval process.
- Portfolio showcasing a game programmed from beginning to end, preferably one in the App Store.
- A people person with good human relations.
- Fluent in English.
- Availability for future work- bug fixes, additions etc.
I've got- UX flow, UX documentation, UI assets & full demo videos.
------------------
Test project
This project is a small scale app to test & see how we work together to help me select the right team for the job of making the full game. I'll open a new project for the full game afterwards.
------------------
Developer requirements for the full game:
- Android + iOS
- Full stack dev. with experience in Unity + FireBase with a minimum of two year dev work using these.
- Experience in building mobile game apps with a social layer (multiple user support), 2D graphic layout placement adapted to different screen sizes & code animations.
- Write architecturally efficient code adapted to future change and scale up.
- Open to a code review from time to time.
- Experience in working in agile methodology (Sprints, Pre-Plan meetings, Milestones deliverables, Code review) utilizing tools such as JIRA and Miro.
- Experience in mobile app stores requirements and approval process.
- Portfolio showcasing a game programmed from beginning to end, preferably one in the App Store.
- A people person with good human relations.
- Fluent in English.
- Availability for future work- bug fixes, additions etc.