Build a storytelling app and in-app currency system
Budget: $250 – $750 USD
Im creating an app that needs some specific functionality. I feel like this should be an easy build, but you as the developer obviously know more than me, so maybe it’s super hard.
The app is for parents to incentivize their kids to do chores that they don’t want to do. So the parent has to have the functionality to “award gems” whenever they want. But that functionality needs to be locked somehow so the kid can’t go in and give themselves tons of gems.
Once the user has gems, they can purchase stories. The stories come in several versions. Video, audio only, or text. So the user should be able to click on the name of a certain story that costs 35 gems for example. Then after purchasing it, they can open either a pdf with the written out story, open a video within the app (not redirecting to YouTubeor something), OR press play on an audio file that reads the story to them.
That’s basically it!
I can handle all of the graphic design for you. I’ve attached a screenshot of a mock-up I put together.
The app is for parents to incentivize their kids to do chores that they don’t want to do. So the parent has to have the functionality to “award gems” whenever they want. But that functionality needs to be locked somehow so the kid can’t go in and give themselves tons of gems.
Once the user has gems, they can purchase stories. The stories come in several versions. Video, audio only, or text. So the user should be able to click on the name of a certain story that costs 35 gems for example. Then after purchasing it, they can open either a pdf with the written out story, open a video within the app (not redirecting to YouTubeor something), OR press play on an audio file that reads the story to them.
That’s basically it!
I can handle all of the graphic design for you. I’ve attached a screenshot of a mock-up I put together.