Developer for Ludo Game
Budget: ₹600 – ₹1,500 INR
I’m developing a browser-based Ludo game and seeking a developer who can comfortably communicate in Hindi and take the lead in building the full HTML5 front end and game logic. The primary goal is a real-time multiplayer experience optimized for mobile browsers, with visuals that reflect a classic Ludo board—traditional colors, familiar tokens, and a nostalgic feel.
Deliverables expected:
Responsive, mobile-first HTML5 interface optimized for Android and iOS browsers.
Real-time multiplayer support for up to 4 players using WebSockets or another reliable solution.
Classic board graphics, dice animations, token movement, and game logic adhering to standard Ludo rules.
Lightweight, mute-able sound effects and a clean lobby for room creation/joining.
Basic match flow: room creation → invite code sharing → turn-based gameplay → game-over results screen.
I can provide graphic assets if needed. The code should be clean, modular, and well-commented, using ES6+ JavaScript, semantic HTML5, and modular CSS. Frameworks like Phaser, PixiJS, or a React canvas wrapper are acceptable, as long as the bundle remains lightweight for mobile users.
Future updates may include chat or leaderboards, so a structure that allows easy extension is preferred. Please share demos of any browser or real-time board games you’ve built and an estimate for an MVP that meets these requirements.
Deliverables expected:
Responsive, mobile-first HTML5 interface optimized for Android and iOS browsers.
Real-time multiplayer support for up to 4 players using WebSockets or another reliable solution.
Classic board graphics, dice animations, token movement, and game logic adhering to standard Ludo rules.
Lightweight, mute-able sound effects and a clean lobby for room creation/joining.
Basic match flow: room creation → invite code sharing → turn-based gameplay → game-over results screen.
I can provide graphic assets if needed. The code should be clean, modular, and well-commented, using ES6+ JavaScript, semantic HTML5, and modular CSS. Frameworks like Phaser, PixiJS, or a React canvas wrapper are acceptable, as long as the bundle remains lightweight for mobile users.
Future updates may include chat or leaderboards, so a structure that allows easy extension is preferred. Please share demos of any browser or real-time board games you’ve built and an estimate for an MVP that meets these requirements.
Related categories:
JavaScript
Mobile App Development
Game Design
CSS
Animation
HTML5
Sound Design
Game Development
Mobile Development