Mobile Adventure Game Playtesting
Budget: $2 – $8 USD
I’m getting ready to launch a new mobile adventure game and want a seasoned tester to run a full campaign play-through on both Android and iOS builds. Your strongest skill should be spotting performance issues and bugs: crashes, frame-rate drops, audio hitches, texture or UI glitches—anything that pulls the player out of the experience.
While you play, please assess the difficulty curve, touch-control responsiveness, and overall menu clarity. I also value insight drawn from your background with adventure, strategy, and sports titles, so feel free to compare and contrast where relevant.
Deliverables
• Complete the story once on each platform, noting any platform-specific quirks.
• Compile a reproducible issue log—steps, severity, and device details—backed by screenshots or short clips.
• Finish with a concise report that bundles the raw findings with actionable recommendations for polishing performance, balance, and UX.
If the report lets me recreate every issue on my side without extra back-and-forth, I’ll call the job a success and move straight to the next build.
While you play, please assess the difficulty curve, touch-control responsiveness, and overall menu clarity. I also value insight drawn from your background with adventure, strategy, and sports titles, so feel free to compare and contrast where relevant.
Deliverables
• Complete the story once on each platform, noting any platform-specific quirks.
• Compile a reproducible issue log—steps, severity, and device details—backed by screenshots or short clips.
• Finish with a concise report that bundles the raw findings with actionable recommendations for polishing performance, balance, and UX.
If the report lets me recreate every issue on my side without extra back-and-forth, I’ll call the job a success and move straight to the next build.
Related categories:
Mobile App Development
iPhone
Android
Game Design
Testing / QA
Game Development
Mobile App Testing
Game Testing