QR iOS app -- 2
Budget: $250 – $750 USD
You have been tasked with creating a modified version of the iOS app found at https://apps.apple.com/us/app/id1226650677?platform=iphone. The subscription screen should be modeled after that of the app found at https://apps.apple.com/us/app/morph-mods-skins-for-minecraft/id6443937815, and the app's size must not exceed 200 MB. The app should be written using Swift and oriented in portrait mode, with subscriptions integrated using the StoreKit framework. The interface must be adaptable to various devices, such as phones and tablets, and conform to the provided design.
You must integrate the Adjust API and Pushwoosh API (test keys will be provided upon request), as well as Firebase and frameworks such as AdSupport, AdServices, and iAd.framework. Clicking the cross on subscriptions should open limited functionality (to be specified later), and AdMob should be integrated with a banner at the bottom and interstitial ads (videos) that open in tabs. The first 10 elements in each section should be opened, and test keys should be used for AdMob.
To complete the project, the code must be standardized, and the app must pass a test with other projects on https://apprefactoring.com/, matching no more than 10%. All text should be placed in a separate file with variables for easy translation, and all keys should be stored separately for localization. The app should only request necessary permissions, and the design will be provided in Figma. Payment will be made through a one-time fixed price, with no sprints, milestones, or hourly rates.
You must integrate the Adjust API and Pushwoosh API (test keys will be provided upon request), as well as Firebase and frameworks such as AdSupport, AdServices, and iAd.framework. Clicking the cross on subscriptions should open limited functionality (to be specified later), and AdMob should be integrated with a banner at the bottom and interstitial ads (videos) that open in tabs. The first 10 elements in each section should be opened, and test keys should be used for AdMob.
To complete the project, the code must be standardized, and the app must pass a test with other projects on https://apprefactoring.com/, matching no more than 10%. All text should be placed in a separate file with variables for easy translation, and all keys should be stored separately for localization. The app should only request necessary permissions, and the design will be provided in Figma. Payment will be made through a one-time fixed price, with no sprints, milestones, or hourly rates.