Upgrade Mobile Game Unreal Engine

Job ID: 40037547

Budget: $30 – $250 USD

Hello,

Thank you for your time.

For Phase 1 of the project, we are not building a full game yet.
Our goal is to release a playable mobile arcade game on Google Play, with one strong level that includes action, challenge, and a simple boss fight.

Here is the exact scope:



1. Main Level (Challenge Mode)

We already have the current map, assets, and basic gameplay.
Your task is to transform this existing level into a long, polished challenge mode, similar to Geometry Dash style progression:

✔ Add obstacles, traps, dynamic elements
✔ Add speed zones
✔ Add jumps / moving barriers
✔ Add timing-based challenges
✔ Add environmental effects (neon lights, particles, glow)
✔ Add a simple Boss at the end (could be:
• Giant obstacle
• Moving object
• Laser wall
• Attack pattern)

The level should feel fun, fast, and rewarding, without being too difficult.



2. Fix Current Issues

✔ Improve left/right movement of the hover vehicle
✔ Fix physics sticking or slow turning
✔ Fix the bug where returning to the start = auto win
✔ Improve responsive control for mobile



3. Basic UI / UX Polish

✔ Clean main menu
✔ Start button
✔ Restart button
✔ HUD (speedometer or basic bar)

No need for advanced menus.



4. SFX & Juice

✔ Add satisfying sound effects
✔ Add effects when collecting points
✔ Add light trails / VFX to make the game feel alive



5. AdMob Integration

✔ Add a Banner ad
✔ Add an Interstitial ad after finishing the level or after losing



6. Android Build

✔ Package the game for mobile
✔ Optimize performance
✔ Prepare the final .AAB or .APK for Google Play upload