Unity Puzzle Game MVP -- 2
Budget: $30 – $60 USD
I need a Unity developer to create a polished MVP for a casual mobile puzzle game inspired by wool/color sorting gameplay. The game should have a cute fantasy rescue theme with its own identity, not a direct copy of the reference game.
Required Features
- Smooth wool/color sorting puzzle gameplay
- Cute fantasy visuals, characters, and clean mobile UI
- Stylish loading/splash screen
- 7-10 example levels
- Data-driven level system for adding/editing levels later
- One simple obstacle mechanic, such as a counter-based locked block
- Basic animations, sounds, transitions, and polish
- AdMob test ads + rewarded ads setup
- Android APK and AAB build
- Full Unity source project included
Level System
The level system should be clean and expandable, using ScriptableObjects, JSON, or another simple structure. I should be able to add new levels later without changing core code.
The budget is limited.
Start proposal "Fantasy Wool/Color Sorting Style"
Notes
The final game should feel polished, smooth, and original, not like a poor copy of the reference. If the MVP goes well, I may continue with more levels, new mechanics, and future similar projects.
Required Features
- Smooth wool/color sorting puzzle gameplay
- Cute fantasy visuals, characters, and clean mobile UI
- Stylish loading/splash screen
- 7-10 example levels
- Data-driven level system for adding/editing levels later
- One simple obstacle mechanic, such as a counter-based locked block
- Basic animations, sounds, transitions, and polish
- AdMob test ads + rewarded ads setup
- Android APK and AAB build
- Full Unity source project included
Level System
The level system should be clean and expandable, using ScriptableObjects, JSON, or another simple structure. I should be able to add new levels later without changing core code.
The budget is limited.
Start proposal "Fantasy Wool/Color Sorting Style"
Notes
The final game should feel polished, smooth, and original, not like a poor copy of the reference. If the MVP goes well, I may continue with more levels, new mechanics, and future similar projects.