Expert Unity & C# Developer Needed for a Strategic Game (MVP)

Job ID: 40160528

Budget: $30 – $250 USD

We are seeking a game developer with experience in Unity and C# to design and implement the core architecture of a new strategy game. The primary goal is to establish a robust and scalable functional core that allows for future expansions without requiring significant modifications to the codebase. Key responsibilities include:

1. User Interface (UI) Implementation: Develop a responsive user interface that includes status bars, navigation elements, and other essential components for player interaction.

2. Interactive Central Map System: Create an interactive map system based on 7 defined nodes or elements, ensuring a smooth and functional user experience.

3. Scalable Inventory System: Design and implement an inventory system using Data Containers (such as ScriptableObjects in Unity). The architecture must be highly scalable, allowing the addition of up to 100 or more new items (e.g., "Horrors") simply by creating new data assets, without modifying the existing source code.

The ideal candidate will be able to work with placeholder art and ensure the architecture is ready for easy integration of the final artwork in later stages of the project. A detailed technical requirements document will be provided to stakeholders for a complete understanding of the scope.

Delivery of documented source code and a functional prototype (build) for testing navigation and data loading is required.