Need a Blender/Max 3D artist to create Base car model and separate mashes

Job ID: 40240469

Budget: ₹600 – ₹1,500 INR

We are looking for a professional 3D Artist specialized in automotive modeling to create high-quality, web-optimized 3D assets for a car configurator.

This project is for a real-time 3D web configurator, not for renders or videos.

You will be responsible for creating all 3D models and textures from scratch based on a detailed reference document and video.

Scope of Work
3D Modeling

Create a full Mercedes-Benz R107 model with:

Exterior body (accurate proportions)
Interior (basic but realistic)
Separate parts as individual meshes:

Body shell
Wheels / rims (multiple types)
Soft top / hard top
Bumpers
Body kit parts (AMG)
Interior seats, steering, dashboard
Customization Assets

Models must support:
Exterior color variations
Wheel swa
Soft top open / close
Hard top toggle
AMG body kit on/off
Interior color variants

All parts must be properly separated and named for real-time swapping.

Texturing & Optimization
PBR Textures (BaseColor, Roughness, Normal, Metallic)

Optimized for web:

Clean topology
Reasonable poly count
Compressed textures

Final export as:

GLB / GLTF
Tools

You may use:

Blender
or

Autodesk 3ds Max

(Your choice, but must deliver GLB/GLTF)

Deliverables

You must provide:

All .blend / .max source files
Final optimized .glb / .gltf files
Texture folders

Simple part structure documentation

Mandatory Experience

You MUST have:
Automotive 3D modeling experience
Experience creating assets for:
Web / Three.js / real-time engines