NFT Game Project

Job ID: 34153296

Budget: $750 – $1,500 USD

Hi, This is Game logic
My reference to this game is Mario kart but we want our own A-Level should be more realistic/darker/adult like

I've hired a designer who has done the Character and he has design the game assets and game UI design.

The blockchain development has been underdevelopment

So Here a overviews

-we will use the below model each 3D base character 2-3 different style:
FOX
CAR
BULL
BEAR
FOX ELITE

-3D Game

- For the cars we can start both the base FMF1 cars and add different skins that would be geared towards individual collections so people can represent themselves with the collections they price the most and would honor that collection

- So the basics of the project. Player registration, public profile creation, integration of character models from supporting NFT projects, Mario Kart style racing game (feels fast), both simplistic and advanced race track designs, marketplace (eventually).
A game like mario kart, a fast racing game. A Level system in it to unlock things, a upgrade system with a own coin, coin using for Transaction, upgrades etc. Items to stun enemies etc and special moves for each Character. different statistics for the character, different Race Tracks.


here some ideas about the game.

Tracks: (pls add speed booster, jump and secret ways on the tracks)
Bull track - farm and things
Bear track- forest
Fox track - under ground
Rabbit track - cyber punk 2077 style
Fmf1- legit formula one track style
4 more random tracks

have a training track that can be used for people to use for initial instructions of how to race and use items/weapons
Training track can be accessed any time for people that just want to practice as well

Level/Exp System Character:
Start Level 1 / Max Level 20
Level 2: need 200 EXP in total
Level 3: need 400 EXP in total
Level 4: need 600 EXP in total
Level 5: need 800 EXP in total
Level 6: need 1000 EXP in total
Level 7: need 1200 EXP in total
Level 8: need 1400 EXP in total
Level 9: need 1600 EXP in total
Level 10: need 1800 EXP in total
Level 11: need 2000 EXP in total
Level 12: need 2400 EXP in total
Level 13: need 2800 EXP in total
Level 14: need 3200 EXP in total
Level 15: need 3600 EXP in total
Level 16: need 4000 EXP in total
Level 17: need 4800 EXP in total
Level 18: need 5400 EXP in total
Level 19: need 6200 EXP in total
Level 20: need 8000 EXP in total

With each Level UP you get 1 Skill point for your Character, this can use to boost Attributes.


How to get Exp:
farm Bitcoin Item on the track, each coin give you: +1 EXP
win a Race:
Place: 1 - 10EXP
Place: 2 - 5EXP
Place 3 - 3 EXP
Place 4-9 - 1 EXP


Skill/Upgrade/Attribute System:
6 Attributes:
Weight
Speed
Handling
Traction (Haftung)
Acceleration (Beschleuningung)
Luck (1% EXP Boost = 1 Point)

Additional:
Light touch slows both. Hard hit crashes one or both (based on weight points on players attribute system)

There will be 10 max points for each Attribute!

Character Standard Attributes:
Bull: +1 Weight / +1 Acceleration / +1 Handling
Bear: +1 Weight / +1 Traction / +1 Handling
Fox: +1 Speed / +1 Handling / +1 Acceleration / +1 Luck
Rabbit: +1 Speed / +1 Handling

F1 Car: 2 Weight / 4 Speed / 3 Handling / 2 Traction / 3 Acceleration / 1 Luck

Character Skills:

Skill Cool down 45s

Bull: Slowdown Enemy in Range (-5% Speed bonus 3s)

Bear: throws 3 Bullshit items behind him

Fox: get a Random Item

Rabbid: 3s +5% Speed bonus

Items:
- Bitcoin (+1 EXP)
- FUD Speech Bubble (slow down all enemys -5% 3s)
- FOMO Speech Bubble (+10% Speed bonus 3s)
- $-Bill (lies on the ground, if a player drive on it, car crash and stop moving 1s)
- Cheer ( 5s Player goes in Rage Mode - 5% Speed Boost + make touching Players crashing)
- ?-Bag (get randomly 2-3 Bitcoins or a Whale to throw on People and make them crashing)

you can also reference uploaded video.
Please let me know your budget and timeline

Thanks