GAME DEVELOPMENT
Budget: ₹12,500 – ₹37,500 INR
client's basic skeleton is ready most of the code is done basic game has done from client side , we have to devlop the level only in the game like we have to modify the levels of the games so that score can be pushed it is based on acid base game , basic code and what has to be done is in drive already , have to do a meet in first with client to understand deeply
Game Development Requirements Document
Overview:
This document outlines the functional and user interface requirements for the development of an interactive game. The game will feature multiple levels of difficulty, focusing on acid-base identification, reaction products, and user progress tracking.
ID
Title
Description
Priority
FR#1
Four Levels of Difficulty
The system must implement four levels of difficulty for differentiating challenges.
1
FR#2
Recognizing Acid Upon Base
Present tasks where the user needs to identify acids when paired with bases.
1
FR#3
Recognizing Base Upon Acid
Present tasks where the user needs to identify bases when paired with acids.
1
FR#4
Choosing Neither Acid nor Base
Present tasks where the user must choose substances that are neither acids nor bases.
1
FR#5
Selecting Appropriate Products
Users should select appropriate products for given reactants in acid-base reactions.
1
FR#6
Storing Progress Data
Store user's progress after each level and allow users to resume from the last completed level.
1
FR#7
Setting Target Scores
Each level should have a target score of 7 out of 10.
1
FR#8
Adjusting Duck's Shooting Speed
Gradually increase shooting speed based on user's performance.
1
FR#9
Tutorial Option
Include a tutorial providing guidance on gameplay and acid-base concepts.
2
UI#10
Choosing Options from Choice Box
Allow users to select options from the choice box in the interface.
1
UI#11
Filling Progress Bar for Correct Answers
Incrementally fill progress bar for every correct answer.
1
UI#12
Life Options in Every Level
Offer users three life options per level for recovery or penalties.
1
UI#13
Pause and Resume Options
Include options to pause and resume gameplay.
2
UI#14
Adding Interesting Features
Incorporate additional engaging features for enhanced gameplay.
3
UI#15
Actions for Player Icon
Player icon should interact with game options.
3
UI#16
Adding Timer for Duck's Shooting
Optionally, add a timer for regulating shooting speed.
3
Game Development Requirements Document
Overview:
This document outlines the functional and user interface requirements for the development of an interactive game. The game will feature multiple levels of difficulty, focusing on acid-base identification, reaction products, and user progress tracking.
ID
Title
Description
Priority
FR#1
Four Levels of Difficulty
The system must implement four levels of difficulty for differentiating challenges.
1
FR#2
Recognizing Acid Upon Base
Present tasks where the user needs to identify acids when paired with bases.
1
FR#3
Recognizing Base Upon Acid
Present tasks where the user needs to identify bases when paired with acids.
1
FR#4
Choosing Neither Acid nor Base
Present tasks where the user must choose substances that are neither acids nor bases.
1
FR#5
Selecting Appropriate Products
Users should select appropriate products for given reactants in acid-base reactions.
1
FR#6
Storing Progress Data
Store user's progress after each level and allow users to resume from the last completed level.
1
FR#7
Setting Target Scores
Each level should have a target score of 7 out of 10.
1
FR#8
Adjusting Duck's Shooting Speed
Gradually increase shooting speed based on user's performance.
1
FR#9
Tutorial Option
Include a tutorial providing guidance on gameplay and acid-base concepts.
2
UI#10
Choosing Options from Choice Box
Allow users to select options from the choice box in the interface.
1
UI#11
Filling Progress Bar for Correct Answers
Incrementally fill progress bar for every correct answer.
1
UI#12
Life Options in Every Level
Offer users three life options per level for recovery or penalties.
1
UI#13
Pause and Resume Options
Include options to pause and resume gameplay.
2
UI#14
Adding Interesting Features
Incorporate additional engaging features for enhanced gameplay.
3
UI#15
Actions for Player Icon
Player icon should interact with game options.
3
UI#16
Adding Timer for Duck's Shooting
Optionally, add a timer for regulating shooting speed.
3