Build/Integrate/Port ADB (Android Debug Bridge) Library (Latest version) in Xcode Project.
Budget: $250 – $750 USD
Build/Integrate/Port ADB (Android Debug Bridge) Library (Latest version) in Xcode Project.
It should work on all iOS Devices (should build/run in all ios architecture/ devices, including physical ios devices and ios simulators)
The minimum ios deployment target should be ios 11.0
Reference project - https://github.com/zonghai-li/adb-ios
I do not want you to work on a reference project or fix a bug in the reference project.
The reference project is working but uses an old version of ADB and contains some bugs/crashes.
1) you need to find the latest ADB source code (which is available easily)
2) you need to build/integrate/port it to ios swift language project (XCODE )
3) should able to run all ADB commands from the ios app ...like adb connect , adb shell, adb pm, adb disconnect
4): you should build xcframework which will work on all iOS architectures (simulator + physical iphone). We should able to add framework in fresh xcode swift storyboard project and able to run all adb commands from this xcframework. Main commands are adb devices, adb connect, adb shell .. , adb pm, adb disconnect. We should receive response status and string from this command.
5) Provide Project & documentation to make xcframework from adb source code for future changes.
It should not crash and should be bug-free...
It should work on all iOS Devices (should build/run in all ios architecture/ devices, including physical ios devices and ios simulators)
The minimum ios deployment target should be ios 11.0
Reference project - https://github.com/zonghai-li/adb-ios
I do not want you to work on a reference project or fix a bug in the reference project.
The reference project is working but uses an old version of ADB and contains some bugs/crashes.
1) you need to find the latest ADB source code (which is available easily)
2) you need to build/integrate/port it to ios swift language project (XCODE )
3) should able to run all ADB commands from the ios app ...like adb connect , adb shell, adb pm, adb disconnect
4): you should build xcframework which will work on all iOS architectures (simulator + physical iphone). We should able to add framework in fresh xcode swift storyboard project and able to run all adb commands from this xcframework. Main commands are adb devices, adb connect, adb shell .. , adb pm, adb disconnect. We should receive response status and string from this command.
5) Provide Project & documentation to make xcframework from adb source code for future changes.
It should not crash and should be bug-free...