Minecraft mod converted into a plugin
Budget: €250 – €750 EUR
Hey so I'm looking for a very ambitious project.
I'm currently creating a Minecraft server with a lot of custom features. The overall goal is to make Minecraft feel signifcantly more updated. I myself am working on many features and so are some of my peers. Currnetly the workload is a bit too much, and we were looking for some help.
The feature we're looking for help with its a whole branch within the server which is the magic branch.
Our goal, is to re-create a famous mod called ThaumnCraft which stopped getting support a long time ago. But re-create it entirely within vanilla using plugins.
We've done this with other mods like AppliedEngineeristics2, BuildCraft and such but we don't have much time right now for this one haha.
I know this is very challenging but would be great if you're able to use it.
Now this mod contains a lot of menus, mobs, ores, and so on. We're using a plugin called ItemsAdder, (which i can send if you need it) which allows to import custom textures and blocks, as well as setup custom spawns for blocks, ores. And meanwhile we're using ModelEngine + Mythic Mobs for the custom mobs.
These plugins are some that we're using in the server for some of the mods we converted into plugin. However not all of them use them. So that would be up to you if you'd like to incorporate your own system or use these plugins along side the one you'd be developing.
We'd be fine we a 1 to 1 copy, in fact the closer the better. Textures should be the literal exact same if possible.
Lastly all these new blocks, ores, and mobs should have within the plugin's config file a dimension whitelist and blacklist to specify where these things can spawn and work. For blocks, and armor that the player might place or wear in other dimensions, that should work they should be placed in any dimension, or be worn. But they should only and exclusively work to the dimension specified in the config file.
Please let me know if this is something you'd be able to do, a time frame, and a price.
Thanks in advanced and I'll leave below a few links of the things i've mentioned.
https://www.curseforge.com/minecraft/mc-mods/thaumcraft
https://www.spigotmc.org/resources/%E2%9A%94-mythicmobs-free-version-%E2%96%BAthe-1-custom-mob-creator%E2%97%84.5702/
https://mythiccraft.io/index.php?resources/model-engine%E2%80%94ultimate-entity-model-manager-1-19-4-1-21-4.1213/
I'm currently creating a Minecraft server with a lot of custom features. The overall goal is to make Minecraft feel signifcantly more updated. I myself am working on many features and so are some of my peers. Currnetly the workload is a bit too much, and we were looking for some help.
The feature we're looking for help with its a whole branch within the server which is the magic branch.
Our goal, is to re-create a famous mod called ThaumnCraft which stopped getting support a long time ago. But re-create it entirely within vanilla using plugins.
We've done this with other mods like AppliedEngineeristics2, BuildCraft and such but we don't have much time right now for this one haha.
I know this is very challenging but would be great if you're able to use it.
Now this mod contains a lot of menus, mobs, ores, and so on. We're using a plugin called ItemsAdder, (which i can send if you need it) which allows to import custom textures and blocks, as well as setup custom spawns for blocks, ores. And meanwhile we're using ModelEngine + Mythic Mobs for the custom mobs.
These plugins are some that we're using in the server for some of the mods we converted into plugin. However not all of them use them. So that would be up to you if you'd like to incorporate your own system or use these plugins along side the one you'd be developing.
We'd be fine we a 1 to 1 copy, in fact the closer the better. Textures should be the literal exact same if possible.
Lastly all these new blocks, ores, and mobs should have within the plugin's config file a dimension whitelist and blacklist to specify where these things can spawn and work. For blocks, and armor that the player might place or wear in other dimensions, that should work they should be placed in any dimension, or be worn. But they should only and exclusively work to the dimension specified in the config file.
Please let me know if this is something you'd be able to do, a time frame, and a price.
Thanks in advanced and I'll leave below a few links of the things i've mentioned.
https://www.curseforge.com/minecraft/mc-mods/thaumcraft
https://www.spigotmc.org/resources/%E2%9A%94-mythicmobs-free-version-%E2%96%BAthe-1-custom-mob-creator%E2%97%84.5702/
https://mythiccraft.io/index.php?resources/model-engine%E2%80%94ultimate-entity-model-manager-1-19-4-1-21-4.1213/
Related categories:
Minecraft