Custom Modded Minecraft Map
Budget: $10 – $150 USD
I'm looking for a map maker who is able to produce a map that is compatible/made with mods.
The Map itself should be 6000 x 6000 (or 5000 x 5000) blocks wide.
What do I mean by mod compatibility?
The Server I run has several mods that generate structures, trees, crops, etc. I want some of those to be present on the custom world as well. Not everything is doable, but we can discuss this further. It's important that structures on the custom map should retain their functionality (achievements, potential area effects, etc. that come with the mod). One important thing I'll add here is that we use a custom tree mod called Dynamic Trees.
The world itself should also have custom ore/underground generation (ore diversification) where some regions are rich in certain resources, for example, lots of iron and coal, but barely any diamonds.
The world design itself should be realistic, but still exciting on a small scale. Meaning, not super realistic, where it's a plain, and in Minecraft with low render distance, it looks like you are just in a flat area for hours on end. The world will feature mountains, hills, rivers, oceans, forests, and a big variety of biomes (heavily influenced by terralith). A Basic map design is provided on acceptance, and the freelancer is only responsible for making sure the terrain allocation is realistic and well-made.
The Map itself should be 6000 x 6000 (or 5000 x 5000) blocks wide.
What do I mean by mod compatibility?
The Server I run has several mods that generate structures, trees, crops, etc. I want some of those to be present on the custom world as well. Not everything is doable, but we can discuss this further. It's important that structures on the custom map should retain their functionality (achievements, potential area effects, etc. that come with the mod). One important thing I'll add here is that we use a custom tree mod called Dynamic Trees.
The world itself should also have custom ore/underground generation (ore diversification) where some regions are rich in certain resources, for example, lots of iron and coal, but barely any diamonds.
The world design itself should be realistic, but still exciting on a small scale. Meaning, not super realistic, where it's a plain, and in Minecraft with low render distance, it looks like you are just in a flat area for hours on end. The world will feature mountains, hills, rivers, oceans, forests, and a big variety of biomes (heavily influenced by terralith). A Basic map design is provided on acceptance, and the freelancer is only responsible for making sure the terrain allocation is realistic and well-made.