Custom Minecraft Server
Budget: $30 – $250 USD
I run a big Spigot/Paper server and I’m ready to expand it with a bespoke plugin that delivers three core capabilities:
• Custom commands that let players interact with new gameplay mechanics in an intuitive way.
• Unique items we can configure in-game (names, lore, attributes) without touching the jar every time.
• A lightweight, fully-functional economy system that ties the above together—balance tracking, item pricing, and simple hooks for future shop or trade features.
My priority is clean, well-documented code that plays nicely with the latest 1.21.x builds and common APIs such as Vault. Please base the work on Maven or Gradle so I can build and update it myself later.
I value proven experience over lengthy proposals; a brief note highlighting past Spigot or Paper plugins you’ve shipped is enough. After we agree on the exact command syntax and item list, I’ll spin up a test server for live iterations.
Delivery: compile-ready jar, source code, and a short README explaining permissions, config files, and how to extend the economy module.
• Custom commands that let players interact with new gameplay mechanics in an intuitive way.
• Unique items we can configure in-game (names, lore, attributes) without touching the jar every time.
• A lightweight, fully-functional economy system that ties the above together—balance tracking, item pricing, and simple hooks for future shop or trade features.
My priority is clean, well-documented code that plays nicely with the latest 1.21.x builds and common APIs such as Vault. Please base the work on Maven or Gradle so I can build and update it myself later.
I value proven experience over lengthy proposals; a brief note highlighting past Spigot or Paper plugins you’ve shipped is enough. After we agree on the exact command syntax and item list, I’ll spin up a test server for live iterations.
Delivery: compile-ready jar, source code, and a short README explaining permissions, config files, and how to extend the economy module.