I need a Maya rigger to fix a little bug on an existing rig
Budget: €10 – €20 EUR
Hi, we have a rig that has a problem with the feets Z translation, on Object mode it point correctly forward, on "live object axis" it shows rotated like 15 degrees, not pointing forward like object mode, this what it does is when animating on graph editor only z axis, it is being translated diagonally instead of straight forward and back. Rig is built in advanced skeleton.
The correct way is that this live object axis should match the object axis.
https://capture.dropbox.com/ZywvPGquftgeepNF
Write me if you know how to fix it.
The correct way is that this live object axis should match the object axis.
https://capture.dropbox.com/ZywvPGquftgeepNF
Write me if you know how to fix it.