URGENT - Immediate Need. 3D Modeling and Rendering - Minor initial effort followed by months of work
Budget: $25 – $50 USD
Virtual Media Group is searching for an experienced Unity 3D Modeler and Renderer, who can first take over a Maya project that is almost completed but was based in Ukraine. We need it completed for a meeting on Tuesday. (See attached video). We have lots of work to follow this (Full time for a year if interested). You will work with the existing 3D art, animations to render a video for presentation. if enough time - we need to improve the lighting and ambiance of the scene as well as add dust when the horses run. Most important is getting a complete rendering.
The deadline on this initial project is tight, we would like to have the final iteration back by Tuesday at the latest. We will need to create 3 to 4 additional scenes like this (constructing new tracks and creating races for broadcast) over the next 4-6 months. After that, we will have another 9-month plus project creating over a hundred tracks using a modular approach.
We’re a growing company and looking to work with passionate, innovative, and talented people to help us to create the next generation of interactive products.
Responsibilities:
- Model, texture, and light realistic looking 3D environments, buildings objects and characters.
- Creating animations and programming the logic.
Requirements:
- Impressive-looking portfolio.
- At least 2 years of professional experience, ideally 5+ years.
- Wide experience in 3D art including environments, vehicles, effects, shaders, animation.
- Optimization of 2D/3D assets e.g. iOS, Android, Stand Alone.
- Detailed knowledge of 3DS Max/Maya and Photoshop.
- Ability to work within and advance an existing style, and to develop and align new styles.
- Should have good experience of working in Unity3D.
Desirable:
- The ability to conceptualize abstract concepts into impressive on-screen visuals.
- The ability to create and adapt to various game art styles.
Personal qualities:
- Team player with a positive attitude, intelligent and self-motivated.
- Productivity and ability to work in a team.
Please see virtualmediagrp.com for more information on our company and products.
The deadline on this initial project is tight, we would like to have the final iteration back by Tuesday at the latest. We will need to create 3 to 4 additional scenes like this (constructing new tracks and creating races for broadcast) over the next 4-6 months. After that, we will have another 9-month plus project creating over a hundred tracks using a modular approach.
We’re a growing company and looking to work with passionate, innovative, and talented people to help us to create the next generation of interactive products.
Responsibilities:
- Model, texture, and light realistic looking 3D environments, buildings objects and characters.
- Creating animations and programming the logic.
Requirements:
- Impressive-looking portfolio.
- At least 2 years of professional experience, ideally 5+ years.
- Wide experience in 3D art including environments, vehicles, effects, shaders, animation.
- Optimization of 2D/3D assets e.g. iOS, Android, Stand Alone.
- Detailed knowledge of 3DS Max/Maya and Photoshop.
- Ability to work within and advance an existing style, and to develop and align new styles.
- Should have good experience of working in Unity3D.
Desirable:
- The ability to conceptualize abstract concepts into impressive on-screen visuals.
- The ability to create and adapt to various game art styles.
Personal qualities:
- Team player with a positive attitude, intelligent and self-motivated.
- Productivity and ability to work in a team.
Please see virtualmediagrp.com for more information on our company and products.