Short movie CGI production (about 10 min)
Budget: $3,000 – $5,000 USD
What do we need:
Short movie CGI production (about 10 min).
What do we need:
1- full creation of 5 characters by concept, it must be ready to animate in UNREAL (clothing, rig as motion capture FBX, hair and fur, texture, deformation cage, paint weight, etc ...).
2- full creation of 4 props by concept, it must be ready to animate in UNREAL (rig, texture, etc ...).
3- full creation of 1 outer set, city on procedural cluster, by concept, it must be ready to animate in UNREAL (texture, etc ...).
4- scene creation in UNREAL, it must be ready to rendering.
PLEASE NOTE: the 3 main characters have motion capture animation, we will send you video reference and .FBX that should be linked to the character and the animation should be adapted, cleaned up, create character interactions, etc... according to what is required by the scene.
Character Attachments:
IMG 1/2- main character 1
IMG 3/4- main character 2
IMG 5/6- main character 3
IMG 7/8- character
IMG 9/10- crowd
Props Attachments:
IMG 11/12- pen and folder
IMG 13/17- pin and pipe
Set Attachments:
IMG 18/22- city on procedural cluster.
PLEASE NOTE 2: images are concept. Aligned and amalgamated content with the following guidance; Our intent is to want to make the production like disney 2000 (ex. the emperor new groove: https://en.wikipedia.org/wiki/The_Emperor%27s_New_Groove - or Atlantis: https://en.wikipedia.org/wiki/Atlantis:_The_Lost_Empire ), giving it "depth" with the CGI (ex. The Mitchells vs. the Machines: https://en.wikipedia.org/wiki/The_Mitchells_vs._the_Machines - or Arcane: https://en.wikipedia.org/wiki/Arcane_(TV_series) ), working "close" to that style. Comes close to this style, not the same, it is understood that you have to keep faith with your own style, but this solution is the general style we want to adopt.
Short movie CGI production (about 10 min).
What do we need:
1- full creation of 5 characters by concept, it must be ready to animate in UNREAL (clothing, rig as motion capture FBX, hair and fur, texture, deformation cage, paint weight, etc ...).
2- full creation of 4 props by concept, it must be ready to animate in UNREAL (rig, texture, etc ...).
3- full creation of 1 outer set, city on procedural cluster, by concept, it must be ready to animate in UNREAL (texture, etc ...).
4- scene creation in UNREAL, it must be ready to rendering.
PLEASE NOTE: the 3 main characters have motion capture animation, we will send you video reference and .FBX that should be linked to the character and the animation should be adapted, cleaned up, create character interactions, etc... according to what is required by the scene.
Character Attachments:
IMG 1/2- main character 1
IMG 3/4- main character 2
IMG 5/6- main character 3
IMG 7/8- character
IMG 9/10- crowd
Props Attachments:
IMG 11/12- pen and folder
IMG 13/17- pin and pipe
Set Attachments:
IMG 18/22- city on procedural cluster.
PLEASE NOTE 2: images are concept. Aligned and amalgamated content with the following guidance; Our intent is to want to make the production like disney 2000 (ex. the emperor new groove: https://en.wikipedia.org/wiki/The_Emperor%27s_New_Groove - or Atlantis: https://en.wikipedia.org/wiki/Atlantis:_The_Lost_Empire ), giving it "depth" with the CGI (ex. The Mitchells vs. the Machines: https://en.wikipedia.org/wiki/The_Mitchells_vs._the_Machines - or Arcane: https://en.wikipedia.org/wiki/Arcane_(TV_series) ), working "close" to that style. Comes close to this style, not the same, it is understood that you have to keep faith with your own style, but this solution is the general style we want to adopt.