Maya Photorealistic Building + Architecture 3D Modeling -- 2
Budget: $20 – $65 USD
WE ARE URGENTLY LOOKING FOR AN 3D Modeler/Artist LIVING AND WORKING IN THE US, CANADA, or UK. – Virtual Media Group is searching for an experienced Maya 3D modeler/architect, who can start working on a project where they will be tasked with importing and creating the buildings, objects, Grandstands, Paddocks, Backstretch, and Infield buildings for two racetracks . Deep experience working in Maya and utilizing associated plug-ins to create photorealistic buildings and environments for racetracks.
Specifically, we need you to import and build buildings, objects, Grandstand, Paddock, Backstretch, and any infield buildings present in track reference photos (see attached). The objective will be to get these buildings to the most photo-realistic buildings as possible, ex. Creating a photorealistic version of the Belmont Park grandstands. You can work with existing 3D models, FBX files from Unity, textures, and animations. This is the first of many projects that we have currently in our pipeline (Full time for a year if interested). We’re a growing company and looking to work with passionate, innovative, and talented people to help us to create the next generation of interactive products.
Requirements
- Impressive- looking directly related portfolio – photorealistic buildings, especially sports stadiums, racetracks, monuments, etc.
- At least 3 years of professional experience, ideally 5+ years.
- Wide experience in 3D utilizing, effects, shaders, animation.
- Optimization of 2D/3D assets e.g. iOS, Android, Stand Alone.
- Detailed knowledge of Maya and Photoshop.
- Ability to work within and advance an existing style, and to develop and align new styles.
- Bonus if you also have experience taking high quality assets from Maya into Unity3D for real time production and maintaining visual quality
Desirable
- The ability to conceptualize abstract concepts into impressive on-screen visuals.
- The ability to create and adapt to various game art styles.
- Experience working with advanced rendering plugins like Arnold, V-Ray, Renderman, or Maya Structures
Personal Qualities:
- Team player with a positive attitude, intelligent and self-motivated
- Productivity and ability to work in a team
Skills Required: 3D Rendering, 3D modeling, 3D Animation, 3D Rigging, Maya, Unity
Specifically, we need you to import and build buildings, objects, Grandstand, Paddock, Backstretch, and any infield buildings present in track reference photos (see attached). The objective will be to get these buildings to the most photo-realistic buildings as possible, ex. Creating a photorealistic version of the Belmont Park grandstands. You can work with existing 3D models, FBX files from Unity, textures, and animations. This is the first of many projects that we have currently in our pipeline (Full time for a year if interested). We’re a growing company and looking to work with passionate, innovative, and talented people to help us to create the next generation of interactive products.
Requirements
- Impressive- looking directly related portfolio – photorealistic buildings, especially sports stadiums, racetracks, monuments, etc.
- At least 3 years of professional experience, ideally 5+ years.
- Wide experience in 3D utilizing, effects, shaders, animation.
- Optimization of 2D/3D assets e.g. iOS, Android, Stand Alone.
- Detailed knowledge of Maya and Photoshop.
- Ability to work within and advance an existing style, and to develop and align new styles.
- Bonus if you also have experience taking high quality assets from Maya into Unity3D for real time production and maintaining visual quality
Desirable
- The ability to conceptualize abstract concepts into impressive on-screen visuals.
- The ability to create and adapt to various game art styles.
- Experience working with advanced rendering plugins like Arnold, V-Ray, Renderman, or Maya Structures
Personal Qualities:
- Team player with a positive attitude, intelligent and self-motivated
- Productivity and ability to work in a team
Skills Required: 3D Rendering, 3D modeling, 3D Animation, 3D Rigging, Maya, Unity