3D MAYA/UNITY CROWD MODEL -- 2
Budget: $20 – $65 USD
WE ARE URGENTLY LOOKING FOR AN 3D ARTIST LIVING AND WORKING IN THE US, CANADA, and UK. – Virtual Media Group is searching for an experienced Maya 3D modeler and renderer with experience in Crowd Modeling who can implement high-quality 3D crowd models into Maya and Unity. The initial project is to create and import a high-quality Maya crowd model into one of our high-quality 3D racetracks in Maya. The same importing of the crowd will need to be done with our Unity tracks as well. Deep experience working in Maya & unity and utilizing associated plug-ins to create ultra-high quality crowd models.
Specifically, you will need to update our current Santa Anita and Churchill Downs track to contain crowd models that simulate the feel of a live race day. The objective will to be get a high-quality crowd model that can be used to fill the seats of a racetrack, the infield, and any other environment associated with a given racetrack.
Requirements
- Impressive-looking directly related portfolio – crowd models, preferably in sports stadiums
- At least 3 years of professional experience, ideally 5+ years.
- Wide experience in 3D utilizing crowd models
- Optimization of 2D/3D assets e.g. iOS, Android, Stand Alone.
- Detailed knowledge of Maya and Unity
- Ability to work within and advance an existing style, and to develop and align new styles.
- Bonus if you also have experience taking high-quality assets from Maya into Unity3D for real-time production and maintaining visual quality
Desirable:
- The ability to conceptualize abstract concepts into impressive on-screen visuals.
- The ability to create and adapt to various game art styles.
- Experience working with advanced plugins like Golaem Crowd, Massive for Maya, or Miarmy
- Rigging and Animation experience
Personal Qualities:
- Team player with a positive attitude, intelligent and self-motivated
- Productivity and ability to work in a team
Skills Required: 3D Rendering, 3D modeling, 3D Animation, 3D Rigging, Maya
Specifically, you will need to update our current Santa Anita and Churchill Downs track to contain crowd models that simulate the feel of a live race day. The objective will to be get a high-quality crowd model that can be used to fill the seats of a racetrack, the infield, and any other environment associated with a given racetrack.
Requirements
- Impressive-looking directly related portfolio – crowd models, preferably in sports stadiums
- At least 3 years of professional experience, ideally 5+ years.
- Wide experience in 3D utilizing crowd models
- Optimization of 2D/3D assets e.g. iOS, Android, Stand Alone.
- Detailed knowledge of Maya and Unity
- Ability to work within and advance an existing style, and to develop and align new styles.
- Bonus if you also have experience taking high-quality assets from Maya into Unity3D for real-time production and maintaining visual quality
Desirable:
- The ability to conceptualize abstract concepts into impressive on-screen visuals.
- The ability to create and adapt to various game art styles.
- Experience working with advanced plugins like Golaem Crowd, Massive for Maya, or Miarmy
- Rigging and Animation experience
Personal Qualities:
- Team player with a positive attitude, intelligent and self-motivated
- Productivity and ability to work in a team
Skills Required: 3D Rendering, 3D modeling, 3D Animation, 3D Rigging, Maya