Horse Model Upgrade -- 2

Job ID: 33105900

Budget: $20 – $65 USD

WE ARE URGENTLY LOOKING FOR AN 3D ARTIST LIVING AND WORKING IN THE US, CANADA, or UK. – Virtual Media Group is searching for an experienced Maya 3D modeler, skinner and Renderer, who can first take over a modeling project that was almost completed but based in Ukraine while our team there focuses on their safety. There is an initial project of completing the one Thoroughbred horse and jockey model, and then a process to create look-alikes of hundreds of famous historical horses by creating true-to-life skins of the horse’s coat and the jockey’s silks. Deep experience working in Maya and utilizing associated plug-ins to create photorealistic thoroughbred horses and their jockeys.
Specifically, we need you to update our current Horse Model (see attached). The objective will be to get our current horse model to the most “real looking” horse as possible, ex. Fixing the eyes of the horse (current eyes are too big and out of proportion), to improve the coat of the horse and the sheen a horse has. To improve their hair (tail and mane). Also, we need the development of overlays that create the effect of sweat, dirt, and mud based on the race conditions. Additionally, we need to improve the look of the horse equipment (saddle, bridle, etc.) and the jockey model and their silks. You will work with existing 3D models, textures, and animations. This is the first of many projects that we currently have in our pipeline (Full time for a year if interested). We’re a growing company and looking to work with passionate, innovative, and talented people to help us to create the next generation of interactive products.



Requirements
- Impressive-looking directly related portfolio – photorealistic creatures, especially with fur or “coats
- At least 3 years of professional experience, ideally 5+ years.
- Wide experience in 3D utilizing, effects, shaders, animation.
- Optimization of 2D/3D assets e.g. iOS, Android, Stand Alone.
- Detailed knowledge of Maya and Photoshop.
- Ability to work within and advance an existing style, and to develop and align new styles.
- Bonus if you also have experience taking high quality assets from Maya into Unity3D for real time production and maintaining visual quality

Desirable:
- The ability to conceptualize abstract concepts into impressive on-screen visuals.
- The ability to create and adapt to various game art styles.
- Experience working with advanced rendering plugins like Arnold, V-Ray, Renderman, or Furry Ball
- Experience working with hair plugins like “Shave and a Haircut”
- Experience working with environmental fluid dynamics and simulation art software (for dust kickoff)
- Rigging and Animation experience is a super bonus!!!

Personal Qualitied:
- Team player with a positive attitude, intelligent and self-motivated
- Productivity and ability to work in a team
Skills Required: 3D Rendering, 3D modeling, 3D Animation, 3D Rigging, Maya
Related categories: Maya 3D Modelling 3D Animation Unity 3D Unity