Solve equation for intercepting object with a circular motion
Budget: $30 – $250 USD
So currently I have a 2D space game. In the game I am trying to predict where to shoot projectile objects with constant speed towards a moving object (which also has a constant angular speed) which is moving from a start point to an end point.
Given that the start and end points are on a perfect circle, how would I intercept the moving object that is moving towards the end point?
The object only moves from the start point to the end point once.
Given that the start and end points are on a perfect circle, how would I intercept the moving object that is moving towards the end point?
The object only moves from the start point to the end point once.