program in-game purchases -- 5
Budget: $8 – $15 USD
the project is for a Roblox game that me and my friend are trying to build
ok so basically I need an inventory gui with 2 windows the player can toggle between. the first window will display a grid of image buttons, each button should be linked to a slime in the players inventory(so if they have 3 slimes there should be 3 buttons, each one corresponding to a slime) the second window will display a grid of a image buttons, each button should be linked to an egg in the players inventory. you don't have to program the buttons to do anything.
when you finish it send the .rblx file please.
I attached a file with all the slimes info
ok so basically I need an inventory gui with 2 windows the player can toggle between. the first window will display a grid of image buttons, each button should be linked to a slime in the players inventory(so if they have 3 slimes there should be 3 buttons, each one corresponding to a slime) the second window will display a grid of a image buttons, each button should be linked to an egg in the players inventory. you don't have to program the buttons to do anything.
when you finish it send the .rblx file please.
I attached a file with all the slimes info