Roblox gTOONS Card Game
Budget: $3,000 – $5,000 USD
I want to revive gTOONS(https://gtoons.app/) experience inside Roblox. The project centres on building a full trading-card system that captures gTOONS’ turn-based battles and collectible thrill while feeling native to Roblox’s ecosystem.
What I need:
• A solid card framework in Lua: each card should hold stats, effects, rarity, and artwork references.
• Turn-based PvP battles that mirror gTOONS’ simple, snappy flow.
• A secure, user-friendly trading interface so players can swap cards without exploits.
• DataStore integration for player collections, progress, and optional monetisation hooks.
• A modular design that lets me drop in new card sets with little or no code changes.
Acceptance criteria:
• A playable Roblox place (private) where two testers can build decks, trade, and complete a full match.
• Clean, commented source code plus a short setup guide so I can publish future updates myself.
• All assets and rights transferred on delivery.
If you’re comfortable with Roblox Studio, Lua, and card-game logic, I’d love to see your approach and timeline.
What I need:
• A solid card framework in Lua: each card should hold stats, effects, rarity, and artwork references.
• Turn-based PvP battles that mirror gTOONS’ simple, snappy flow.
• A secure, user-friendly trading interface so players can swap cards without exploits.
• DataStore integration for player collections, progress, and optional monetisation hooks.
• A modular design that lets me drop in new card sets with little or no code changes.
Acceptance criteria:
• A playable Roblox place (private) where two testers can build decks, trade, and complete a full match.
• Clean, commented source code plus a short setup guide so I can publish future updates myself.
• All assets and rights transferred on delivery.
If you’re comfortable with Roblox Studio, Lua, and card-game logic, I’d love to see your approach and timeline.