Roblox Gameplay Mechanics Script
Budget: $10 – $30 USD
I already have all the models, animations, and environmental assets in place; what I’m missing is the Lua code that ties everything together. Using Roblox Studio and standard Roblox APIs, please create a clean, well-commented script that plugs straight into my place file and powers the core gameplay loop.
Deliverables I need in the first milestone:
• Character abilities – movement buffs, cooldown-based special moves, and basic damage handling linked to my existing animation tracks.
• Enemy behavior – path-finding AI that senses the player, switches between patrol and chase states, and handles defeat logic.
• Level progression – automatic detection of stage completion, GUI prompts for the next map, and data persistence so players keep their progress across sessions.
Everything must reference the assets I provide (folders are logically named), avoid infinite yields, and be free of external modules that require third-party licences. I’ll test each feature in live Play-Solo; once they work without errors or performance drops, the task is complete.
Deliverables I need in the first milestone:
• Character abilities – movement buffs, cooldown-based special moves, and basic damage handling linked to my existing animation tracks.
• Enemy behavior – path-finding AI that senses the player, switches between patrol and chase states, and handles defeat logic.
• Level progression – automatic detection of stage completion, GUI prompts for the next map, and data persistence so players keep their progress across sessions.
Everything must reference the assets I provide (folders are logically named), avoid infinite yields, and be free of external modules that require third-party licences. I’ll test each feature in live Play-Solo; once they work without errors or performance drops, the task is complete.
Related categories:
Game Design
Animation
Game Development
Lua
Scripting
Roblox
Level Design
AI Development