Project Zomboid Linux Deployment

Job ID: 39983785

Budget: $30 – $250 USD

I’m launching a new Project Zomboid multiplayer server inspired by the high-quality experience of servers like Dawn of the Dead/Sunday Drivers/Z's Fun server. I’m looking for an experienced PZ server technician/modder to help me build, configure, optimize, and partially code the server from the ground up.

This project involves both technical server setup and custom mod creation, ensuring a smooth, polished gameplay experience for players.

What I Need Help With...

1. Server Setup & Optimization

Full dedicated server configuration (Open ports, users, file structure, JVM settings, SteamCMD, etc.)

Performance optimization for high-pop player counts

Lag reduction

Stutter debugging

Memory & CPU tuning

Proper mod load order setup

Server-side configuration (SandboxVars, loot settings, rebalancing, etc.)

Help creating a stable modpack with dependencies handled correctly

2. Custom Mod Development *

I need custom-coded features similar to the polish of popular RP/survival-focused servers. Examples include:

Quality-of-life mods (e.g., better inventory systems, book packing, improved professions)

Custom items, spawn tables, or crafting systems

Small gameplay tweaks (XP balance, zombie settings, events, etc.)

Event scripts (infection outbreaks, timed horde waves, etc.)

Server branding additions (custom loading screens, icons, UI tweaks)

Most mods will be written in Lua, so deep PZ modding experience is required.

3. Troubleshooting & Maintenance *

Fix conflicts between mods

Solve black squares/chunks issues

Analyze logs and reduce errors

Provide support/advice on best practices

Requirements *

Proven experience with Project Zomboid servers

Solid understanding of Lua scripting and PZ’s modding framework

Ability to debug large modlists

Familiar with Steam Workshop integration

(Bonus) Experience with custom textures, UI elements, or small SFX

What I Provide

Server access

Full list of required mods

Clear documentation of features & systems I’d like to implement

Goal *

To create a polished, stable, immersive Project Zomboid multiplayer server named “Dead at Dusk”, capable of supporting scripted events, custom QoL mods, and a smooth gameplay experience similar to the industry’s top PZ servers.