MorphUp Controls & Animation Coding
Budget: $10 – $30 USD
All the models, sounds, and visual assets for MorphUp are already live in the place linked here: https://www.roblox.com/tr/games/133203197541113/MorphUp. What I still need is the Lua scripting that brings everything to life plus a handful of minimalistic in-engine animations.
Scope
• Character controls only: movement, interaction with existing morphs, and any client-side feedback that makes the controls feel smooth and responsive.
• A few short, minimalistic animations to cover idle, start/stop movement, and morph transition states. The models are rigged; I simply need these keyed, tested, and hooked into the scripts.
I will provide full team-create access, the current place file, and a concise task checklist. Once the new controls and animations are merged, I expect a quick play-test session together to verify that the inputs feel right on both desktop and mobile.
Deliverables
1. Clean, well-commented Lua scripts for the new character control system.
2. Animation keyframes saved in the place and referenced by the scripts.
3. Brief hand-off notes so I can tweak values later without breaking anything.
If you need clarification on any interaction or edge case, just drop me a message and we can sort it out before you start.
Scope
• Character controls only: movement, interaction with existing morphs, and any client-side feedback that makes the controls feel smooth and responsive.
• A few short, minimalistic animations to cover idle, start/stop movement, and morph transition states. The models are rigged; I simply need these keyed, tested, and hooked into the scripts.
I will provide full team-create access, the current place file, and a concise task checklist. Once the new controls and animations are merged, I expect a quick play-test session together to verify that the inputs feel right on both desktop and mobile.
Deliverables
1. Clean, well-commented Lua scripts for the new character control system.
2. Animation keyframes saved in the place and referenced by the scripts.
3. Brief hand-off notes so I can tweak values later without breaking anything.
If you need clarification on any interaction or edge case, just drop me a message and we can sort it out before you start.