DCS Clickable Cockpit & Garmin Mod

Job ID: 40088913

Budget: €30 – €250 EUR

I am expanding a custom DCS-world mod for a military aircraft and need a specialist who can turn the currently “cold” cockpit into a fully clickable environment, then transplant that functionality into a second airframe. The primary focus is on the navigation side: I want the GPS unit—essentially a Garmin-style device—modelled, textured, and wired so that every button, knob and rotary behaves exactly as it does in the real unit, responds to mouse-over tooltips, and drives the internal DCS navigation data.

The workflow I picture:
• Build or refine the LUAs that expose the cockpit arguments for each GPS control.
• Link those arguments to the 3D mesh hotspots in 3DS Max/Blender (I have the source EDM if required).
• Compile and test in the DCS SDK, confirming clickspots, animations and electrical logic.
• Copy the finished clickable definitions, argument ranges and device initialisations into the second aircraft’s cockpit model, keeping texture paths intact.

I supply the existing cockpit models and partial scripts; you supply the coded device, updated EDMs, and any extra texture atlases. A short screen-capture or track that proves cold-start to waypoint entry via the new Garmin will be the acceptance point.

If you have recent DCS mod experience and are happy working in English or Ukrainian, let’s talk timing and milestones.
Related categories: 3D Modelling Lua