Build a FiveM Server
Budget: $30 – $250 USD
I’m ready to launch a brand–new FiveM role-play server and need an experienced Lua developer who can take the project from blank VPS to fully playable environment on the current FiveM Stable channel.
Your mandate covers the full creation cycle:
• Design and implement custom jobs, factions, and whitelisted roles that support an economy-driven RP experience.
• Configure and, where necessary, code server resources and scripts so they load cleanly through txAdmin (or your preferred deployment workflow) with zero console errors.
• Import and fine-tune custom maps, MLOs, vehicles, and other assets, ensuring proper streaming and collision handling.
• Craft a lightweight, branded UI/HUD that matches our community style while keeping client FPS high.
• Optimise both client and server performance, profiling with built-in FiveM tools until tick time and resource usage stay well below recommended thresholds.
Deliverables will include:
1. A running FiveM Stable server ready for public use.
2. Source-controlled Lua scripts and resource folders, neatly documented.
3. A short setup/read-me so future updates are painless.
If you have past examples of similar servers, benchmarks you’ve achieved, or tricks you rely on for optimisation, I’d love to hear about them along with your proposed timeline. I’m looking to move quickly once the right fit is found.
Your mandate covers the full creation cycle:
• Design and implement custom jobs, factions, and whitelisted roles that support an economy-driven RP experience.
• Configure and, where necessary, code server resources and scripts so they load cleanly through txAdmin (or your preferred deployment workflow) with zero console errors.
• Import and fine-tune custom maps, MLOs, vehicles, and other assets, ensuring proper streaming and collision handling.
• Craft a lightweight, branded UI/HUD that matches our community style while keeping client FPS high.
• Optimise both client and server performance, profiling with built-in FiveM tools until tick time and resource usage stay well below recommended thresholds.
Deliverables will include:
1. A running FiveM Stable server ready for public use.
2. Source-controlled Lua scripts and resource folders, neatly documented.
3. A short setup/read-me so future updates are painless.
If you have past examples of similar servers, benchmarks you’ve achieved, or tricks you rely on for optimisation, I’d love to hear about them along with your proposed timeline. I’m looking to move quickly once the right fit is found.