Vulkan Layer for Game Output Capture
Budget: €8 – €30 EUR
I'm seeking a Vulkan layer that can capture the output of any game into inter-process shared memory on my Linux system. This layer needs to work seamlessly with Proton games as well.
Key Requirements:
- The captured output should be in the form of raw images.
- The layer should support all game types, not just specific genres.
Ideal Skills and Experience:
- Proficiency in Vulkan API and Linux system programming.
- Experience with creating or modifying Vulkan layers.
- Familiarity with Proton and its workings with Linux.
- Knowledge of inter-process communication and shared memory.
Please note, the captured game output will be utilized for further processing, so the Vulkan layer needs to be efficient and reliable.
Key Requirements:
- The captured output should be in the form of raw images.
- The layer should support all game types, not just specific genres.
Ideal Skills and Experience:
- Proficiency in Vulkan API and Linux system programming.
- Experience with creating or modifying Vulkan layers.
- Familiarity with Proton and its workings with Linux.
- Knowledge of inter-process communication and shared memory.
Please note, the captured game output will be utilized for further processing, so the Vulkan layer needs to be efficient and reliable.