AI Smartwatch Embedded UI Engineering Specialist
Budget: $10,000 – $20,000 USD
Embedded UI Engineer for Premium AI Smartwatch (LVGL / Qt)
READ CAREFULLY — generic applications will be rejected.
We are building a 47 mm premium AI smartwatch (Garmin Fēnix / Apple Watch Ultra class) with on-device AI, LTE, gesture control, and physical inputs.
This is a real hardware product, not a web or mobile app.
We are looking for ONE experienced embedded UI engineer, not an agency.
Project Overview
Device: Premium rugged smartwatch
Platform: Snapdragon W5+ Gen 2 (Embedded Linux)
Display: 1.4–1.5″ round AMOLED, 60 Hz, MIPI-DSI
Inputs:
Rotary crown
3 physical buttons
IMU-based gestures
UI: Always-on, low-latency, power-aware
REQUIRED SKILLS (NON-NEGOTIABLE)
You must have real experience with:
Embedded UI frameworks
LVGL (preferred) OR Qt Embedded
Embedded Linux
Yocto / Buildroot
Round displays
AMOLED or TFT
Physical inputs
Rotary encoder / digital crown
Hardware buttons
Performance & power awareness
Frame pacing
Partial redraws
Sleep / wake behavior
If you have not shipped an embedded UI on real hardware, do not apply.
DO NOT APPLY IF YOU ARE:
A web developer (React, Vue, Angular, etc.)
A mobile developer (Flutter, React Native, SwiftUI)
A blockchain / Web3 / NFT developer
An agency or team
Someone who says “I can learn LVGL”
We are not interested in generalists.
WHAT YOU WILL WORK ON
Watch UI architecture
LVGL / Qt render loop optimization
Crown-driven scrolling & menus
Gesture → UI feedback
Haptic-synchronized interactions
Power-aware UI behavior
Always-on display strategies
This role directly defines how the product feels.
PAID TEST (REQUIRED)
Before long-term work, you must complete a paid 1-week test task:
LVGL (or Qt) demo on round display
Smooth crown scrolling (no jitter)
60 Hz animation
Haptic feedback on input
UI sleep after inactivity
Passing this test → long-term contract.
TO APPLY — ANSWER THESE QUESTIONS
Applications without answers will be rejected.
Have you shipped an embedded UI on a round display? Which framework?
How do you handle rotary encoder input without causing UI jitter?
How do you reduce power consumption in an always-on watch UI?
What causes frame drops in LVGL and how do you prevent them?
What embedded products have you worked on? (links, photos, or videos preferred)
RATE
Hourly or fixed — negotiable for the right person
Long-term opportunity if fit is strong
FINAL NOTE
This project is at a professional hardware startup level.
We value:
Ownership
Craft
Performance
Simplicity
If that excites you — apply.
READ CAREFULLY — generic applications will be rejected.
We are building a 47 mm premium AI smartwatch (Garmin Fēnix / Apple Watch Ultra class) with on-device AI, LTE, gesture control, and physical inputs.
This is a real hardware product, not a web or mobile app.
We are looking for ONE experienced embedded UI engineer, not an agency.
Project Overview
Device: Premium rugged smartwatch
Platform: Snapdragon W5+ Gen 2 (Embedded Linux)
Display: 1.4–1.5″ round AMOLED, 60 Hz, MIPI-DSI
Inputs:
Rotary crown
3 physical buttons
IMU-based gestures
UI: Always-on, low-latency, power-aware
REQUIRED SKILLS (NON-NEGOTIABLE)
You must have real experience with:
Embedded UI frameworks
LVGL (preferred) OR Qt Embedded
Embedded Linux
Yocto / Buildroot
Round displays
AMOLED or TFT
Physical inputs
Rotary encoder / digital crown
Hardware buttons
Performance & power awareness
Frame pacing
Partial redraws
Sleep / wake behavior
If you have not shipped an embedded UI on real hardware, do not apply.
DO NOT APPLY IF YOU ARE:
A web developer (React, Vue, Angular, etc.)
A mobile developer (Flutter, React Native, SwiftUI)
A blockchain / Web3 / NFT developer
An agency or team
Someone who says “I can learn LVGL”
We are not interested in generalists.
WHAT YOU WILL WORK ON
Watch UI architecture
LVGL / Qt render loop optimization
Crown-driven scrolling & menus
Gesture → UI feedback
Haptic-synchronized interactions
Power-aware UI behavior
Always-on display strategies
This role directly defines how the product feels.
PAID TEST (REQUIRED)
Before long-term work, you must complete a paid 1-week test task:
LVGL (or Qt) demo on round display
Smooth crown scrolling (no jitter)
60 Hz animation
Haptic feedback on input
UI sleep after inactivity
Passing this test → long-term contract.
TO APPLY — ANSWER THESE QUESTIONS
Applications without answers will be rejected.
Have you shipped an embedded UI on a round display? Which framework?
How do you handle rotary encoder input without causing UI jitter?
How do you reduce power consumption in an always-on watch UI?
What causes frame drops in LVGL and how do you prevent them?
What embedded products have you worked on? (links, photos, or videos preferred)
RATE
Hourly or fixed — negotiable for the right person
Long-term opportunity if fit is strong
FINAL NOTE
This project is at a professional hardware startup level.
We value:
Ownership
Craft
Performance
Simplicity
If that excites you — apply.