Build/Debug Linux app in Visual Studio using WSL2

Job ID: 34439342

Budget: $30 – $250 USD

I want to be able to compile and debug Linux Esenthel Titan Game engine projects from Visual Studio 2022 and WSL2 like this:
https://devblogs.microsoft.com/cppblog/build-and-debug-c-with-wsl-2-distributions-and-visual-studio-2022/
https://www.youtube.com/watch?v=IKI2w75aAow

Esenthel is this engine:
https://esenthel.com/

It compiles for Linux via Netbeans:
https://github.com/Esenthel/EsenthelEngine/tree/main/Project/Linux

I wrote an article about my current Linux dev environment:
https://medium.com/@drew.gilpin/headless-linux-with-esenthel-titan-engine-6eb59694bc8c

I want to be able to use Visual Studio 2022 instead of Netbeans. For this posting I want to be able to build and debug the "Basic App" in the Editor tutorials project (it can be exported to Visual Studio 2022 from the editor). In Visual Studio 2022 and targeting Ubuntu 20.04.x running on WSL2.

I want a Visual Studio project as well as any other set up needed to make this pipeline work on Windows 11.
Related categories: PHP Linux C++ Programming Visual Studio